Cities: Skylines

Cities: Skylines

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Keralis Season 3 : Mods
   
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Items (71)
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Metro Overhaul Mod (MOM)
Created by sniggledigit
https://i.imgur.com/a0VrMRr.png Version 11 (11.0.0) https://i.imgur.com/9TshxkW.gif Thank you for scoping out the Metro Overhaul Mod. The main goals of this mod are: NEW Integrate and extend the functionality and versatility of the existing metro network. ...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Airport Roads
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Fixed version of Runways and Taxiways mod. Adds runways and taxiways to the airport menu. Runway has the same cost as Highway road. Taxiway has the same cost as Small road. This mod doesn't change the p...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
Building Anarchy
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous and want to show some appreciation, consider making a small donation. While not required, i...
Building Eyedropper Tool
Created by hyperdrive_engage
Adds a hotkey (T key) to copy ploppable buildings. To use, press T when hovering over a building. Press T again when done to finish copying. If copying a growable, the copy must be placed in an area zoned as the correct type (ie if copying an office buildi...
Building Themes
Created by boformer
This mod makes possible to apply building themes to a district or the whole city. Only buildings which are contained in one of the selected themes will grow in a district. You can subscribe to theme mods from the workshop, or create your own themes in the ...
Decal Hover Area
Created by Ronyx69
This mod allows changing the hover area for big decals in real time. UPDATE 1: Added option to reduce decal culling. (disappearing when looking away from center of decal) https://youtu.be/dRuir2Lm0cs NOTE: The camera will jump up over the decal, so use Cam...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Disable Zone Check
Created by AJ3D
This simple mod disables the zone checking logic for all growable buildings. This is the logic that auto demolishes any buildings that are not placed on zoned land. Hopefully this mod will remove the need to convert growables to Ploppable RICO assets. It a...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Force Level Up
Created by BloodyPenguin
Adds a button to building info panel's header that makes a buildng level up when you want it to Allows to manually level up an individual building or the whole distict even if it doesn't meet level up requirements. Be carefull with land value and 'No High ...
Plop the Growables
Allows you to manually plop growable buildings with Find It! and having them remain where you put them. In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct distric...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Prop Remover
Created by BloodyPenguin
Removes most annoying and unrealistic props from all vanilla buildings (configurable) Are you annoyed with your high-tech industrial zone looking like it came from XIX century? Or with steam on roof tops? Or maybe with scary clown heads? Or silly squirrels...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
[OBSOLETE] Service Vehicle Selector 2
Created by BloodyPenguin
Allows to select multiple service vehicle per building + allows to select service vehicles that vanilla doesn't https://i.imgur.com/zjZm3kK.png Please note that in case of cable car lines, you must set needed vehicle type on all of cable car stations belon...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
Transparent Selectors
Created by Ronyx69
Makes selectors transparent, adjustable opacity slider in mod settings. Useful for detailers, works with Move It and Prop Line Tool. Update 1: Construction cost tooltips fade out as well. Update 2: More control over cost tooltips. I came up with this idea ...
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
American RoadSigns v2.2.0
Created by Judazzz
About this mod American RoadSigns is a both stripped-down and enhanced version of hyperdrive_engaged's original American Roads, which is no longer supported, and unfortunately causes some issues for some players. The good news is that recently an American ...
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Random Tree Rotation for Natural Disasters
Created by Judazzz
Hey all, many of you may have noticed that ever since the release of Natural Disasters (C:SL version 1.6) Boformer's Random Tree Rotation mod no longer worked properly: trees disappeared when viewed from certain angles, and textures were flickering wildly....
Remove Decoration Sprites ("Grass" and "Rocks")
If you are like me and dislike the games "decorative" grass and rock sprites, this mod is for you. With this mod enabled no decoration sprites will be rendered in the game, possibly even saving on some FPS and making the game nicer to look at from first pe...
Marked Incompatible ]  Roads United: Core+
Transit and NExt updated! Attention Content Creators! The biggest changes are in how this mod looks for files! It will no longer look for stock file names (ie: SmallRoad_Node_D) The new pattern is (as mentioned above) RoadSmallGnd_Node_MainTex.dds More det...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Softer Shadows
Created by boformer
One problem of the game is that the shadows on 3D objects are too dark. Of your you can use a LUT to make the shadows brighter, but that will also remove the contrast of all textures. This mod simply brightens the shadows of 3D objects, independent from th...
Sun Shafts
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Adds stunning Sun Shaft effects! Note: At the moment it's for Windows only, I'll learn how to support Linux and Mac later You can toggle the effect in the F8 menu. Please note that you will probably lose a couple of fps usin...
Marked Incompatible ]  Theme Mixer [OBSOLETE (Use Theme Mixer 2)]
Mix elements from different Map Themes into your game! Like the look of one theme but you would like the pavement from another? No problem, Theme Mixer's got your back. What does this mod do? This mod allows you to pick your favourite parts of different ma...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ambient Sounds Tuner 2.0
Created by BloodyPenguin
Tune your ambient sounds volumes individually This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack You MUST unsubscribe original Ambient Sounds Tuner be...
Automatic Bulldoze v2
Created by Лысый Пёс
Automatic Bulldoze v2 automatically destroys abandoned and burned buildings. This mod is a spinoff of the original Automatic Bulldoze mod by Sadlers. The diffrents between this and the old one: * It supports Natural Disasters DLC (and all other DLC of cour...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Improved Content Manager
Created by BloodyPenguin
Enhanced mods and assets panels https://i.imgur.com/CYNzkiJ.png This mod replaces two existing mods: Improved Assets Panel and Improved Mods Panel. It's compatible with all other mods as far as I know (including Less Steam by @thale5 which I highly recomme...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have 100...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
No Seagulls
Created by thale5
This is a lightweight mod that removes seagulls from your city. The mod does two things: - it patches the game so that seagulls are no longer created - once a save has loaded, it looks up all seagulls and asks Citizen Manager to let them go. The changes ar...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Vanilla Trees Remover
Removes vanilla trees from the map, from buildings and from roads. Configurable. Provides options to remove vanilla trees from your game. Use the checkboxes in the options menu to remove vanilla trees from. All options take effect next time you load a save...
Tree Brush [OBSOLETE]
Created by Destroyer
In game tree brush, uses the editor brush to plant trees in the game. First select a tree to plop then hit the increase/decrease brush button (default is numpad +/-), you can change the buttons in the settings screen. Button settings are under options->gam...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Roads United: US Edition - Reworked
Created by Pres
UNTIL FURTHER NOTICE, I WILL NOT BE UPDATING THIS MOD. IF YOU DO WANT TO USE IT, MAKE SURE TO READ THE "IMPORTANT" SECTION. This mod gives your roads a realistic American look! HUGE thanks to Unlawful Enemy Combatant for giving me permission to rework the ...
Camera Positions Utility
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Procedural Objects
Created by Simon Ryr
Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.7.8 compatible with Cities:Skylines 1.14.5-f1 (Airports) and all expansions. No expansion required. The Procedural Objects mod adds a vertex customization tool di...
No Abandonment
Disable Building Abandonment This mod disables abandonment in your game. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned. Already abandoned buildings are not affected. Enjoy! ...
No Fires
Disable Fires This mod provides a option to disable/enable buildings catching on fire. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings burning down. All it does it set a boolean to true/false...
Marked Incompatible ]  Road Options (Road Colors Changer ++)
Change road colors, remove crosswalks, remove road markings and more. Provides sliders to change road colors per road category. Lets you remove crosswalks and road markings (Highways, Vanilla small and medium roads done so far, rest coming soonish). You ca...
Train Converter
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png With this mod you will be able to automatically convert existing 'metro'-trains into real metro trains without content creators remaking their assets. Which is especially important since Sunset Harbor patch now added ground ...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Spawn Points Fix
Created by BloodyPenguin
Automatically places spawn points for custom transport assets I think that's a common situation for many of you: regional trains don't come to custom train stations or planes don't visit custom airports. Aside from obvious pathfinding issues, that happens ...
Bee's North America Sound Pack
Created by imabusybee
This mod changes the siren sounds to North American style sirens (including the newer rumbler/howler sirens). The mod currently includes the following sounds (vp=Variation Probability): - BeePoliceSiren1(vp=36%): An older style wailer, wobbler, and WeOh mi...
American Traffic Lights (from Cities in Motion 2)
Created by BloodyPenguin
Replaces traffic lights with kind of North American-looking versions from Cities in Motion 2 These traffic lights appearance is based off traffic lights found in another Colossal Order's game 'Cities in Motion 2'. They bear some resemblance to New York tra...
More Flags ( + flags replacer )
Created by BloodyPenguin
Adds more flags props and also allows to replace stock flags with any of those flags This mod requires Prefab Hook by @boformer to function properly!. Like stock flags (United Kingdom, Germany, Belgium, Italy, Spain, France) prop, most props this mod provi...
Marked Incompatible ]  [OUTDATED] Move It! Extra Filters
Created by Simon Ryr
Move It! Extra Filters addon Made by Simon Royer from the #FrenchCityDesigners community. Version 1.0.5 compatible with Cities:Skylines 1.9.1-f3, Move It! mod 1.7.6 and all expansions. No expansion required. COMPLETELY OUTDATED, USE QUBOID's NEW MOVE IT. A...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
Sub-Buildings Enabler (DEPRECATED)
Created by boformer
This mod is now deprecated! The game developers added official support for sub buildings in the asset editor! Sub-buildings are separate building assets which can be used to create assets which are larger than 16x8. For example, the feature is used by the ...
Custom Light Effects
Created by Ronyx69
Loads custom light effects for props. Memory leaks and crashes. Do not use....
PropRotating Params
Created by Ronyx69
While previously created rotating props still require the PropRotating Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the PropRotating Shader article: https://cslmodding.info/shader/proprotating...
Vehicle Effects 1.9.5
Created by Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
[DEPRECATED] Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Created by Thaok
README This mod is deprecated and does not properly work with the current game version. Use this updated version instead. Original description This mod is an expansion pack for Vehicle Effects mod. Ready for game version 1.9 (Green Cities) New effects summ...
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Must Have Mods - Utility
Contains 30 items