9,562,487
10,731
9,562,487
10,731
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
First Uploaded: May 26, 2015
Last Updated: February 04, 2024
Last Downloaded: 1 minute ago
All Versions
16,389 Comments
More mods by sjaak327:
Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values
The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.
The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio.
Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start.
More information and installation instructions available in the ReadMe.
Changes from 14.1:
-support for latest patch.
-updated the recording UI global.
-prevent the 5 stub vehicles from being spawned, they won't show up at added vehicles menu either.
-removed ability to fully tune six vehicles, because they crash to desktop, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2,
They also have some options being unavailable in vehicle mod menu and livery.
-added 18 vehicles.
-added crewemblems for 16 vehicles.
-added 9 peds in MP Security + MP Sum2 Peds.
-added 3 weapons and 4 weapon attachments.
-added 2 teleport locations, other teleport MP Sum2 Teleports.
-Added 168 objects, added to the end of Objects61.
-Added 1725 Animations, added to the end of Mp Security + Mp Sum2
-added 8 Voices and 1302 Speeches.
-added 1 scenario.
-added 9 Timecycles.
-added 2 Hair, 2 T-shirts and 63 Tattoos both malE/female.
-Fixed the destination blip when Cayo is alongside LS in a Taxi.
-Various other fixes.
No Ini Changes.
Changes from 14.2
-Disabled Weazel News station by default (it can still be enabled using Vehicle options, enable/disable radio stations on Radio wheel.)
-R tries to block two stations (Kult and Still Slipping), by default I enable them again. If you disable them using enable/disable radio stations on Radio wheel they will not show.
No Ini Changes.
Changes from 14.3
-Fixed Motomami, Kult and Still Slipping, they would not be disabled at game start if you chose to disable them saved to ini.
-Added MusicPlayer and MLR so that they can't be disabled by the game.
-You don't need to use save all settings for the Enable/Disable Radio Stations from Radio Wheel, I save it when you use num0 to go back.
No Ini Changes.
Changes from 14.4
-Media Player now has a playlist set on startup.
-fixed a small issue with saving clothes and addon peds.
-support for latest build of Fivem.
No Ini Changes.
Changes from 14.5
-small change for MP Map.
-fixed autodetect for despawn global.
-fixed recording UI global.
-added 17 Vehicles.
-added 14 Vehicles crew emblems.
-re-added ability to fully tune six vehicles, Banshee, Brioso, Deveste, Hakuchou2, Sentinel, Turismo2.
-added 27 Peds (Mp Christmas Peds).
-added 4 Weapons.
-added weapons components for new weapons and for old weapons (MicroSG, Pistol MK2, Pumpshotgun, Baseballbat and Knife).
-updated drive-by weapons.
-added 8 Teleport loations, other teleports, MP Christmas3 Teleports.
-added 598 objects, Objects62.
-added 19803 Animations, Animations MP Christmas3.
-added 10 Cutscenes.
-added 1 Walk Style.
-added 21 Time Cycles.
-added 17 Voices and 1381 Speeches.
-added 1 Hair, 2 T-shirts and 52 Tattoos both male/female.
No Ini Changes.
Changes from 14.6
-added ability to change colors in MP Sum2 Warehouse.
-updated recording UI global.
-added 17 Vehicles.
-added 9 Vehicle crew Emblems.
-added 13 Peds (MP Christmas + MP 202301).
-added 1 Weapon + components and components for old weapons (MICROSMG, CARBINERIFLE and RPG).
-updated drive-by weapons.
-added 3 teleport locations, other teleports, MP 202301 Teleports.
-added 301 objects to Objects62.
-added 883 animations to Animation MP Christmas/MP202301.
-added 6 Cutscenes.
-added 39 Timecycles.
-added 6 Voices and 1104 Speeches.
-added 1 hair and 7 T-shirts both male/female, one hair male
No Ini Changes
Changes from 14.7
-Fixed issue with livery on Issi8 (thanks R !).
-Ability to set color in MP Christmas3 Garages.
-Ability to set emblem in Tuner Garage, Set Crew Name, added Chairs, added Radio object, added blackboard and mission wall.
-Ability to set emblem in Acid Lab.
-Ability to define chairs to sit on in trainerv.ini:
[Chairs]
model1=2976437588
offset1=0.5
heading1=-180
YOffset1=-0.15
XOffset1=0
model2=1079799018
offset2=0.5
heading2=-180
YOffset2=0
XOffset2=0
these are two examples. They can now be used when you use sit down/standup. 200 chairs supported.
No Ini Changes
Changes from 14.8
-Ability to use showers, enabled by default, 193 showers at various locations, all yachts, MP apartments, Custom apartments, Offices and Agencies and a few additional interiors.
Credit goes to meimeiriver who provided me with the shower effect and animation. If you don't want this, put Shower=0 in defaults section in the Ini.
-Blimp Text in objects menu, allows you to spawn a blimp with scrolling text, you can set text and color. Once spawned, you can move the blimp, change texture and clone it. The normal functions in objects menu work.
Credit goes to root for finding the function.
No Ini Changes
Changes from 14.9
-Fixed bug in 3 of the 4 bodyguard driveby and weapons menus, they should no longer crash. Also fixed a small issue with MicroSMG in those menus.
-Added support for latest FIVEM builds.
No Ini Changes
Changes from 15.0
-Ability to spawn chairs, and then set the offset values, write to memory and test, finally save to ini.
-Fixed small issue with Pistol MK2 attachments and Digital Camo livery.
-Ability to sleep currently 233 locations, vanilla interiors and a few add-on interiors.Trainer now contains 223 working showers as well.
No Ini Changes
Changes from 15.1
-fixed animals and Csb models being selected at random bodyguars functions.
-I put off clothes for shower for the 3 player models and the 2 MP models.
-ability to sit on couches in interiors, currently 185 positions.
If you do not want this, add Couch=0 in defaults section of Ini, also if you don't want the sleep prompts, add Sleep=0 in defaults section of ini.
No Ini Changes
Changes from 15.2
-ability to disable changing of clothes when showering, add ShowerClothes=0 in default section of ini, if you do not want clothes to be changed when showering.
-fixed issue with MP peds and player peds when changing of clothes for showering.
-added two more sleep anims, I cycle trough all three of them.
-fixed height issue with the couches for some female peds.
No Ini Changes
Changes from 15.3
-ability to control traffic lights. Ability to cause mayhem.
-ability to keep vehicle lights on when blackout is used.
-Working lifts in Agencies, also added a few rendertargets and 6 couch position in each agency.
-added a few more couches, beds and showers, total of 221 couches, 241 beds and 230 showers.
-since I added the couch sitting and sleep options, changing tv channels won't work, as you're too far away, so added a tv menu in other teleports menu.
No Ini Changes
Changes FROM 15.4 which means what is new in 15.5 !!!
-working elevators in Offices. The first elevator on the left from the office door will open. Ability to go roof, outside, the garages and the mod shop.
-working vehicle elevators in office garages. Not meant to store vehicles. You can simply drive into the elevator and go to each of the garages.
-added a few couches in the Office Garages.
-opened door for MC lost clubhouse near casino, so you can enter interior with MP maps enabled.
-Music Only, if you are tired of the endless banter on the radio, enable this via vehicle options menu.
-new shortcut for loadweapons, RCTRL+W will load weapon slot 1. (WeaponKey1=163 and WeaponKey2=87 in Ini)
No Ini Changes
Changes from 15.5
-updated to latest patch for recording UI and Snow.
-added 33 vehicles.
-added 16 Vehicle crew Emblems.
-added 22 Peds to Mpchristmas3 + MP202301/02
-added 3 weapons, 2 attachments and 3 attachments for existing weapons (Combat Pistol,Special Carbine and Heavy Sniper).
-added 9 teleport locations in other teleports, MP202302 teleports.
-added 599 objects to objects 62.
-added 7151 animations to Animations MP Christmas3/MP202301/02.
-added 14 cutscenes.
No Ini Changes
Changes from 15.6
-fixed issue with weapon attachments in bodyguard menu.
-fixed issue with snow at game start.
-added cargoship and inside cargo ship at mp202302 teleports.
-added 23 timecycles.
-added 22 voices and 2955 speeches.
-added 32 tattoos, 1 hair for both female and male MP character.
-ability to customize the Salvage Yard and control radio.
-various other small fixes.
-ability to set color for projector in the two nightclubs, or use random color.
No Ini Changes
Changes from 15.7
-changed snow a little bit to have reduced grip and white dirt color. If you don't want reduced grip, add SnowGrip=0 in defaults section of ini.
-support for latest fivem build.
-added 10 added vehicles menu pages, taking the total up to 2000 added vehicles.
-various other small changes.
No Ini Changes
First Uploaded: May 26, 2015
Last Updated: February 04, 2024
Last Downloaded: 1 minute ago
Spawn1Key1=0 // Spawn 1 Default LALT
Spawn1Key2=0 // Spawn 1 Default A
Spawn2Key1=0 // Spawn 2 Default LALT
Spawn2Key2=0 // Spawn 2 Default B
Spawn3Key1=0 // Spawn 3 Default LALT
Spawn3Key2=0 // Spawn 3 Default C
Spawn4Key1=0 // Spawn 4 Default LALT
Spawn4Key2=0 // Spawn 4 Default D
Spawn5Key1=0 // Spawn 5 Default LALT
Spawn5Key2=0 // Spawn 5 Default E
Spawn6Key1=0 // Spawn 6 Default LALT
Spawn6Key2=0 // Spawn 6 Default F
Spawn7Key1=0 // Spawn 7 Default LALT
Spawn7Key2=0 // Spawn 7 Default G
Spawn8Key1=0 // Spawn 8 Default LALT
Spawn8Key2=0 // Spawn 8 Default H
Spawn9Key1=0 // Spawn 9 Default LALT
Spawn9Key2=0 // Spawn 9 Default I
Spawn10Key1=0 // Spawn 10 Default LALT
Spawn10Key2=0 // Spawn 10 Default J
Spawn11Key1=0 // Spawn 11 Default LALT
Spawn11Key2=0 // Spawn 11 Default K
Spawn12Key1=0 // Spawn 12 Default LALT
Spawn12Key2=0 // Spawn 12 Default L
Spawn13Key1=0 // Spawn 13 Default LALT
Spawn13Key2=0 // Spawn 13 Default M
Spawn14Key1=0 // Spawn 14 Default LALT
Spawn14Key2=0 // Spawn 14 Default N
Spawn15Key1=0 // Spawn 15 Default LALT
Spawn15Key2=0 // Spawn 15 Default O
Spawn16Key1=0 // Spawn 16 Default LALT
Spawn16Key2=0 // Spawn 16 Default P
Spawn17Key1=0 // Spawn 17 Default LALT
Spawn17Key2=0 // Spawn 17 Default Q
Spawn18Key1=0 // Spawn 18 Default LALT
Spawn18Key2=0 // Spawn 18 Default R
Spawn19Key1=0 // Spawn 19 Default LALT
Spawn19Key2=0 // Spawn 19 Default S
Spawn20Key1=0 // Spawn 20 Default LALT
Spawn20Key2=0 // Spawn 20 Default T
Spawn21Key1=0 // Spawn 21 Default LALT
Spawn21Key2=0 // Spawn 21 Default U
Spawn22Key1=0 // Spawn 22 Default LALT
Spawn22Key2=0 // Spawn 22 Default V
Spawn23Key1=0 // Spawn 23 Default LALT
Spawn23Key2=0 // Spawn 23 Default W
Spawn24Key1=0 // Spawn 24 Default LALT
Spawn24Key2=0 // Spawn 24 Default X
Spawn25Key1=0 // Spawn 25 Default LALT
Spawn25Key2=0 // Spawn 25 Default Y
Spawn26Key1=0 // Spawn 26 Default LALT
Spawn26Key2=0 // Spawn 26 Default Z
This is the exact "Spawn#Key#" I use in "trainerv.ini" and it does not spawn any Turismo's anymore when I press ALT+#. Also, @sjaak327, I strongly think that having car spawns ENABLED and BINDED by default is just an unnecessary feature creep, since who wants to just randomly spawn cars with every ALT+# they use? Most people just spawn a car once from the menu directly.
@JRod hello, after you open the trainer, in the options section, press numpad 6 to go in the second section of options, and there you have 'Keybindings' and disable them
I'm getting the error
"An exception occurred while executing 'TrainerV.asi' (0x00007FF847478A10), id 45"
this problem only happens when playing story missions and not during regular free roam
Hi I found a bug that the walk style does not run normally, in some styles he only animates T Pose
Whenever I select "spawn ped", they are immediately hostile. Is there a way to change this? I have looked in the in game trainer menu, and the ini.
@mitsurugi2424 It's a default thing by Rockstar.
Just noticed the sns pistol mk2 is missing the camos for the top part of the gun (CAMO_**_SLIDE etc)
idk if i'm the only one, but most of the time, when i want to spawn addon vehicule, the simple trainer crashes,
@William Halverd It didn't used to be an issue in previous versions. And, since you have to option to spawn a hostile ped as well, a simple error in the code of this mod could make this issue happen.
@mitsurugi2424 Could be
@sjaak327 hey Sjaak, if you dont mind! You know the section of added weapon components, it's seems to be a issue, some weapons doesn't spawn components as it should, some do (only 3) and i discovered it's something related to slots, i used 467 ones, it's possible from your part add to 500? thanks by any reply you answer!
Hi I need a help I want to add more then 12 vehicles from mods vut I don't know how to enable other sloty I have only 12 slots and others are disabled and I don't know how to enable them. Tanks for answer
The trainer won't open. I've watched multiple YouTube videos and I've even followed them step-by-step. I have the newest versions of scripthookv and scripthookdotnet, does anyone know what's going on?
@coltrrpb
-1 - If it's pirated it may not work
0 - Make sure ScriptHookV and ScriptHookNetV are the latest version, I think they have a GitHub page or a Website I can't remember. The version that is here on gta5-mods is not updated anymore* <citation needed, I might be full of bs on this last statement>. To quickly check if SHV/SHVnet are properly installed, make sure that nothing else is binded to your "Ins" key and when you press it in game it should prompt you a "all scripts were refreshed" text box. If you have a bad PC it will also freeze the game just a bit but it's not a crash. If this works than you can sleep in peace knowing the most used library for modding is properly installed so if you encounter any other issues you know it's the mod fault.
1 - Open trainerv.ini with Notepad or alternatives, it should be in ...steamapps\common\Grand Theft Auto V along TrainerV.asi (don't worry about the .asi). Familiarize yourself with the options you have in the .ini file, it is a big notepad indeed but out of the 5.9k lines of options, only ~150 lines are useful things to rebind, most stuff after line 500 is just metadata about cars, tp locations, saved cars, etc.
2 - If pressing F3 does not open the menu, try to see if any other part of the script works. Press N and it should skip to next song while you're in a car, try K and L while in a car(preferably at night), you should see the blinkers. Try pressing K+9, it is the night vision, you cannot miss this. Personally I modified "MenuKey=114" to "MenuKey=122" and from "HideMenuKey=115" to "HideMenuKey=123" this means I open the menu with F11 and close it with F12 since I remember having issues opening it with F3 too. If you want to try this I warn you, Steam takes a screenshot every time you press F12 in a game so unbind that from Steam.
3 - Unbind everything you don't think you need by setting it's value to 0 in trainerv.ini. There are a bunch of haphazardly though binds so be thorough, a good example is K+9 cycles between night vision, thermal vision and normal vision (good bind), K+8 makes your character ragdoll (bad bind, why so close to something useful?) and K+5 makes cops car explode (why bind by default at all!?), I guess the creator wanted to have everything binded even though it made little to no sense to do so and now a 9.5M+ download mod is like a minefield of binds on default installs. There are 3 pages of 2 columns in a readme.docx only for all the binds you will never use for Pete's sake.
3.5 (Huge pet peeve) - If you manage to get the mod working, next step is to look above at a long comment I made, copy all from <<Spawn1Key1=0 // Spawn 1 Default LALT to Spawn26Key2=0 // Spawn 26 Default Z>> and replace everything from line 46 up to line 69 in trainerv.ini with it. This makes sure no combination of "ALT + letter" will spawn a Turismo in front of you.
Reason is: the developer made default state of "ALT + any letter" is to spawn a car (defaults to a Turismo Classic), for reasons he and only he knows, maybe he opens GTA5 just to spawn random Turismos for 30 min straight to then get bored and exit the game, exactly how most people play the game, or maybe he enjoys pressing ALT to switch characters or see if a new mission unlocked just to be greeted by a sudden unwanted Turismo so it was a NECESSITY to have it binded, ok? But I digress, you can disable this feature by simply making the values =0 for Spawn1Key, Spawn2Key etc... in the .ini file, right? NOPE! The developer also forgot to read his own damn instructions in "tarinerv.ini" which say, quote: <<Please don't change the [KeyBindings] header, and also don't change the keynames (GodKeyOn1, GodKeyOn2 and subsequent entries at the beginning of each line). !!!!!!!!Doing that will force the trainer to use default keys as listed in the readme!!!!!!!>> But what does that mean? It means that if you do not see this warning, and the developer clearly didn't, even after modifying what seems reasonable in the .ini file to make Turismos stop spawning by "ALT + letter", only 13/26 letters will no longer spawn cars because ALT + H, I, J, K, L, O, P, Q, R, S, V, W, Y and Z were never fking mentioned to begin with in the .ini file, and never being fking mentioned, the mod uses default keybinds as listed in the readme, and the circle is complete, since default = spawn Turismo. So you need to manually add the missing cases from 13 up to "Spawn26Key1=0" and "Spawn26Key2=0".
The "ALT + letter" inconvenience can be easily fixed by the developer but to fix the gazillion useless binds there are, players need to be trusted by the developer, that they will open the .ini and readme files to see what's under the hood and by power of example and keycodes they will make their own binds since it does not take an astrophysicist to deduce from this example:
NightVisionKey1=75 //Night Vision Default K
NightVisionKey2=105 //Night Vision Default Num 9
that if neither K or Num 9 activated night vision alone, maybe they have to press K and Num 9...
4. Get Menyoo, their UI is way cleaner.
@Bejj I made an account just to comment and say thanks for this. I believe this is what finally fixed it for me while allowing keybinds to remain enabled. This comment should be everywhere!!!
@Bear1616 I'm glad to help, I realize that I'm not in the slightest an authority on modding since I am not a mod creator but you don't have to be an expert in the field to spot errors and by trying and checking to see what works and what doesn't, you can also say that you've gained at least some experience.
I too created my account just to share the fixes I find and whatnot since I've seen many people complain about some reoccurring bugs that I encountered too and managed to "ghetto troubleshoot". I remember when modding a GTA:SA server with my buddy and every time we encountered a bug there was an old dusty thread somewhere to help us.
Truth be told most mods have their .ini file pretty well written and usually the problem is mods binding the same key to some function, but this simple trainer takes the cake for most useless amount of binds that nobody will ever use.
I appreciate that we have the possibility to spawn cars by pressing ALT+"something" but it is so fucking annoying to have it by default.
To the developer - I'm sorry if I am a bit passive aggressive but please at least consider some changes, you can even delete my comments if you apply any fix.
yo im getting this error everytime i open up the game, i have the latest scripthook
"An exception occurred while executing 'TrainerV.asi' (0x00007FF847478A10), id 45"
@malwuz I think you activated Aibreak mode and your character is now A-posing. For me Airbreak is Space+E but I can't remember if it is originally binded like this.
How do you remove the black transparent back ground?. ive seen in youtube videos some people dont use it
int_no_fog_alpha in timecycle 4 don t work, still have the fog in distance...