Rick Baue
Fantastic flow state game. Fabulous level design and atmosphere. Music has a very unique vibe. I'm excited to unlock new levels just for the new songs. If I can add two features to consider for an upcoming sprint: 1) please don't stop the music when changing levels, but blend to the next track if you can. 2) add some whoosh sound effects when objects pass you e.g. starfox space armada level
32 people found this review helpful
Andrew Durkee
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I was originally put off by the default movement sensitivity. Now I am surprised I haven't seen it elsewhere. It can be surprisingly intuitive to keep one's finger planted in place, while making subtle pivots with the slight rolls of a fingertip. I see few examples of allowing and expecting such precision. It's especially interesting to see my thumb become a pivoting joystick, rather than the manipulator thereof, aside from the odd, panicked swipe of a near-miss. Great interaction all round.
15 people found this review helpful
Bentley Jensen
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Really great graphics and fantastic level design - even after completing all the levels, the endless mode is worth keeping the game around. Minus one star for some bugs: achievement for all ships is completed at 4 not 5, zone 7 leaderboards aren't there, the reticle isn't centered (it flies high) particularly on cockpit view, the shields don't protect me when I thought it should, and the pause will always center out on resume. I'm keeping the game a while, but definitely waiting for an update.
51 people found this review helpful