CS144 Final Survey
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What is your first and last name? *
Pitch Project
Rate each person in your team on a scale of 0-10 regarding contribution (0 = no contribution, 10 = huge contribution). *
Include yourself. List one person per line.
Rate each person in your team on a scale of 0-10 regarding ease of collaboration (0 = very hard to work with, 10 = very easy to work with). *
Include yourself. List one person per line.
Include one strength and one area of improvement for each person on your team. *
Include yourself. List one person per line.
List a few (3-5) things you did for the pitch project that you're most proud of. *
Don't be afraid to brag - I want to know what you did! This is about your contribution, to the extent we can ever single out individual work from group work.
If you have compliments about a specific teammate who went above-and-beyond, share the details below.
In the absence of details here, I will assume that your team functioned reasonably well and you are happy with your teammates. It's fine to leave this question blank.
If you have concerns about a specific teammate, share the details below (or make an appointment with me).
In the absence of details here, I will assume that your team functioned reasonably well and you are happy with your teammates. It's fine to leave this question blank.
Overall Course Feedback
Like playtest feedback for games, I will use your feedback to improve this course. Thank you in advance for sharing your thoughts with me, and thank you for a good semester! -Ira
Please list at least one thing you particularly liked about the class, which Ira should retain in future iterations. *
Please list at least one thing that could be most improved about the class, which Ira should change in future iterations. *
Please list any feedback you have for the TAs.
Course Goals
The syllabus states that you would develop the following skills during the course:
Game Design:
- Communication (written, verbal, aural, visual)
- Playtesting, especially observing and listening
- Writing and revising game rules
- Understanding and creating stories
- Using Excel
- Understanding and using probability
- Critiquing games

Game Production:
- Presenting to others
- Prioritizing tasks
- Acting despite imperfect information
- Adjusting to change
- Staying on schedule
- Facilitating collaboration
- Helping other people work more effectively
- Note taking
Overall, do you feel like you made progress on the skills above? *
No progress
Lots of progress
Please list any skills missing from the list above that you wish were covered in the course.
Anything else you'd like to add?
I'm open to any feedback.
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