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Arrest Warrant Callout 0.172.28.1205 0.172.28.1205

   (19 reviews)

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Arrest Warrant Callout for LSPDFR extends Your game experience by :

  • arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.)
  • prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals - there is only some area known where they are, and this area is from time to time updated with notification from control,
  • arrest warrant callout executed at suspect's workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features
  • show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout, 
  • criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains
  • criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel,
  • sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR.
  • dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn
  • arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport

This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.

Arrest Warant Callout  : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more...  PLUS

Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more ...

Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by)  + dialogue option and checking ped's ID in police computer and some more ...

 

This callout has been featured in this Yotube video made by LordMarshal  : https://www.youtube.com/watch?v=aNwric58CX4

Thanks for this awesome video and spreading the word about my plugin !

 

 

Plugin is still in development - see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/

Please do not re-upload this plugin to other sites as You do not have My permission to do so.

Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted  a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.

Requires :

  • Rage Plugin Hook 0.52 (may work with older versions)
  • LSPDFR 0.3.1

Installation :

- unpack archive file with plugin (7-zip),

- copy "ArrestWarrantCallout.dll" and "ArrestWarrantCallout.ini" file to Your GTA5/Plugins/LSPDFR directory

- LSPDFR will load plugin

 

 

Future Development :

  • add more groups of criminals.
  • additional cars,
  • more types of arrest warrant callout (barricaded suspect - SWAT assault, suspect at home etc.)
  • more variety of target locations to which criminal will flee
  • BUG FIXES
  • add more dialogues to player - suspect interaction
  • add choices for player (RP wise)

 


What's New in Version 0.172.28.1205

Released

  • updated for RPH 0.52
  • updated for lspdfr 0.3.1
waski35 - Author
LSPDFR Team - for creating awesome modification, and API for plugin makers, and SDK package
Rage Plugin Hook creators - for their plugin hook, which made this possible

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  • User Feedback

    Recommended Comments



    It is crashing always!

     

    [07-09-2015 04:44:25 PM.974] ERROR: Could not load plugin from "F:\GTA 5\Plugins\ArrestWarrantCallout.dll". Assembly ArrestWarrantCallout.dll (ArrestWarrantCallout, Version=0.1.7.14, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
    [07-09-2015 04:44:25 PM.974] Parameter name: assemblyPath

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    It is crashing always!

     

    Hidden Content

     

    Its callout plugin, so You have to put plugin file inside GTA5/Plugins/LSPDFR folder

    will it only work on rage plugin hook 0.24?

    Yes

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    Just played for about 45 minutes with this plugin loaded and didn't receive one callout. As far as I can tell from the RH log, the plugin is loaded successfully by LSPDFR. Do I need to be in Los Santos County / city for these to work?

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    Just played for about 45 minutes with this plugin loaded and didn't receive one callout. As far as I can tell from the RH log, the plugin is loaded successfully by LSPDFR. Do I need to be in Los Santos County / city for these to work?

    If You have a lot of other callouts installed (like i do have), You will receive "Arrest Warrant" not very frequently. There also other conditions in current public version, that will make callout to show up rarely. I'm working on it, among other things listed in future development plans ans also other things (like those suspects which has hidden in mountains, and player wiil have to find them, check their ID if they dont fight/escape and arrest), in my free time.

    Anyway, Thank You for letting me know, thats important information. I'll do it more frequent soon.

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    Thanks w35 for putting in all this effort! I loaded the plugin succesfully, and received 1 call-out so far. It was concering some guy with a "small arm" x-D (you might want to rename that one... to firearm?) Anyway, when the suspect spawnend GTA's graphics engine started behaving rather strange. When I got close to the suspect (he ran), the call-out suddenly ended and the suspect dissapeared. LSPDFR kept running though, without any fault codes generated by RAGEhook.

    Anyway, although I really (!!) appreciate the work you've put in, you might want to test the plug-in a bit better before releasing it...

    Edited by 10David
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    If You have a lot of other callouts installed (like i do have), You will receive "Arrest Warrant" not very frequently. There also other conditions in current public version, that will make callout to show up rarely. I'm working on it, among other things listed in future development plans ans also other things (like those suspects which has hidden in mountains, and player wiil have to find them, check their ID if they dont fight/escape and arrest), in my free time.

    Anyway, Thank You for letting me know, thats important information. I'll do it more frequent soon.

    I do have quite a few other callouts installed so I'll keep this installed and an eye out. This project sounds promising and I like how you release a "daily build". Keep up the good work!

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    will i have to be in the city for this to work?
     

    No. It works even if You are on country side.

    Thanks w35 for putting in all this effort! I loaded the plugin succesfully, and received 1 call-out so far. It was concering some guy with a "small arm" x-D (you might want to rename that one... to firearm?) Anyway, when the suspect spawnend GTA's graphics engine started behaving rather strange. When I got close to the suspect (he ran), the call-out suddenly ended and the suspect dissapeared. LSPDFR kept running though, without any fault codes generated by RAGEhook.

    Anyway, although I really (!!) appreciate the work you've put in, you might want to test the plug-in a bit better before releasing it...

    Thanks for information. Plugin is still in development, as I stated in description. There might be some small typos here and there. I didn't noticed any problems with graphics engine on my PC when callout started, but I guess next version will have remedy for this. Its already coded, I just have to test it before I publicly release next version,

    I would like to ask, where it was, when suspect disapeared - on airport, or seaport ? There's distance check - if suspect reaches its destination (airport, seaport) before player, he's deleted and callout ends. During tests I noticed, that distance to spawned suspect is rather big, I'm reducing it in development versions, to see if I can catch up suspect before he gets to airport/seaport.

    Anyway any suggestions / informations are welcome.

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    Not necessarily a problem, as the plugin is working perfectly (a lot of fun I might add too), but you spelled I assume to be rape, wrong. You spelled it  (murder, assault, robbery, ripe etc.). Fun plugin nonetheless!

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    In "suspect hiding in mountains" scenario there will be such functionality, I'm coding this, it'll be released later date. You will be notified via changelog. As of now, You have blip on suspect, so he's tracked. Thanks for suggestion.

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    So...how long is it supposed to take to load a callout from this .dll file?  I played for almost 2 hours and never got a single callout while using LSPDFR.

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    Awesome job with this callout..it adds so much fun to lspdfr..works very well with rph24. I have 3 or 4 other callout plugins and yours gave me about 6 within a 30 minute span....especially enjoyed the one with the 2 ladies fighting in the street 1 with a golf club and the other a semi auto gun hahahah.. funniest thing I seen tonight...keep up the great work.

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    W35 I see you uploaded a new version, but I wonder if all these mods will need re-updating as there are issues with RageHook and they are in the process of releasing a new version because GTAV updated yesterday and a lot of people can't revert to the old version to launch lspdfr..or people like myself can but the launcher attempts to update no matter what you do. The game won't launch at all, I even used my own backups and it never gets beyond the launcher..Mine error ed out as I tried to launch it.

    Edited by Kal74
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    is this version any different from the Version 0.1.9.1924 I downloaded on the 12th of September? because it says released 5 hours ago on the file page. Perhaps its 5 hours ago and I never update the web page...

     

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    is this version any different from the Version 0.1.9.1924 I downloaded on the 12th of September? because it says released 5 hours ago on the file page. Perhaps its 5 hours ago and I never update the web page...

     

    He just uploaded this today, so it is new.. Ignore what I said Quake.. Something funky going on, not just with this update notification. I have had others just like this..Like some kind of false system response.. I don't know heh

    Edited by Kal74
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    I don't think it is, it's the same version number I downloaded on Sept 9th.

    You know after looking at it again, you are right.. strange though I received an update notification of 6 hours ago. Something screwy going on lately, this isn't the first time I have seen this.

    Edited by Kal74
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    You know after looking at it again, you are right.. strange though I received an update notification of 6 hours ago. Something screwy going on lately, this isn't the first time I have seen this.

    thats what I was wondering, my files from the 12th (same as the guys from the 9th) is the same version updated today, so there must be something going on with the notification system for it to do that... Or he actually did update the callout and never changed the updated number because he didnt change enough to make it significant?

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    thats what I was wondering, my files from the 12th (same as the guys from the 9th) is the same version updated today, so there must be something going on with the notification system for it to do that... Or he actually did update the callout and never changed the updated number because he didnt change enough to make it significant?

    Yeah I guess we wait and see.. I think there is also an issue with the email system as I have gotten emails about updated versions of mods. I would go download em, install them and about 2-3 hours later get another update alert. One day I had 6 alerts for the same one and it turned out to be same version..i guess the best way to go about it is what you did and ask, most of the time the modders will answer posts in a reasonable amount of time..

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    W35 I see you uploaded a new version, but I wonder if all these mods will need re-updating as there are issues with RageHook and they are in the process of releasing a new version because GTAV updated yesterday and a lot of people can't revert to the old version to launch lspdfr..or people like myself can but the launcher attempts to update no matter what you do. The game won't launch at all, I even used my own backups and it never gets beyond the launcher..Mine error ed out as I tried to launch it.

    As everyone here I wait for RPH update. This is just small update. Maybe after updating to new RPH there will be some issues to addess, I dont know at this moment.

    As of notifications, they also pop up when I change something in description, update it etc. it shows as new version then, even if it isn't. Allways check version number of binaries.

    Edited by w35
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