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Police Station Armory 1.4

   (33 reviews)

3 Screenshots

Police Station Armory

v1.4

This plugin allows you to take any weapon you need from the Downtown Police Station. You can even create your own custom loadouts to quickly get all the weapons you want at once.

 

Read the README.txt file for installation instructions, how to use this plugin and how to create the loadouts.

 

Source Code


What's New in Version 1.4

Released

Police Station Armory v1.4:

  • Added on the fly mode, allowing you to open the weapons menu anywhere.
  • Added .ini file to configure the on the fly mode.

 

Police Station Armory v1.3.2:

  • Fixed crash is plugin loaded on startup.

 

Police Station Armory v1.3.1:

  • Added support for RAGEPluginHook v0.39
  • Added new weapon components(drum magazines) from 'Further Adventures in Finance and Felony' update

Police Station Armory Loadouts Creator v1.2.1:

  • Added new weapon components(drum magazines) from 'Further Adventures in Finance and Felony' update
Author: alexguirre

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  • User Feedback

    Recommended Comments



    this is just freaking awesome... I need to test this......

    edit
    wrong person

    Edited by Quakex64
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    Pretty good, but I have a bug when I click t to go to the armory I keep hearing the bling noise over and over

     

    I also suggest adding like a attachment addition (So you can add flashlight and suppressors to your weapons)

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    55 minutes ago, Kenjii3 said:

    I also suggest adding like a attachment addition (So you can add flashlight and suppressors to your weapons)

    if you watched his video, the attachments (flashlight) is on the gun (@1:18 of the video), I dont know about suppressors

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    I can't get it to work is it capiable with agency callouts

    Love the mod

    Edited by fireboy6117
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    Maybe a future addition of adding firearms training and proper documentation/authorization before certain firearms are handed over. Other than that, will have to try it out. Nice job...

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    2 minutes ago, rcmp said:

    anyway to have a option to back out of the menu you slected without having to exit the entire armory?

    Right mouse click

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    6 hours ago, Kenjii3 said:

    Pretty good, but I have a bug when I click t to go to the armory I keep hearing the bling noise over and over

     

    I also suggest adding like a attachment addition (So you can add flashlight and suppressors to your weapons)

    That noise is due to other mod also using the same location and displaying a different help text, mine should display "Press E to exit the armory".

    Currently to have attachments you have to create your own loadout.

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     As not all weapons accept every piece of attachment, perhaps grey the ones that can't be accepted by the selected gun in the LoadoutCreator out?

     

    Also, which Flashlight shall one use for the shotgun? Drives me nuts, I only see two (AR and Pistol), neither seem to work.

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    2 minutes ago, JackHerge said:

     As not all weapons accept every piece of attachment, perhaps grey the ones that can't be accepted by the selected gun in the LoadoutCreator out?

     

    Also, which Flashlight shall one use for the shotgun? Drives me nuts, I only see two (AR and Pistol), neither seem to work.

    Currently I don't know exactly which components work with each weapon, if I find a fast way to get this information I will grey out the incompatible ones in the next update.

    For the shotgun, I think it's the AR one, if it isn't I will check this tomorrow, I might have missed some components. 

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    23 minutes ago, joe25 said:

    this is a bit confusing on how to use the creator, can you make a video that explains and shows you making an entire new loadout ?

    I thought I made a user-friendly application :tongue:

    I will try to do a video explaining how to use it.

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    it seems ok, but now im probably asking if you can make it controller version because my Mouse does not show up at all, what am i doing wrong  ?

    Edited by joe25
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    17 minutes ago, joe25 said:

    it seems ok, but now im probably asking if you can make it controller version because my Mouse does not show up at all, what am i doing wrong  ?

    Huh, strange, does the mouse show up when you open the RPH console?

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    3 minutes ago, joe25 said:

    no

    Ok, this mod uses a similar mouse system to the one used in the console, I suppose RPH has some problem with the mouse input. No idea on how to fix this, wait for an update with controller support.

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    Just now, joe25 said:

    what RPH was compiled for this, why was it working on yours ?

    It was compiled with v0.37 and tested with v0.37 and v0.38. No idea why it isn't working for you.

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    17 hours ago, Kenjii3 said:

    Pretty good, but I have a bug when I click t to go to the armory I keep hearing the bling noise over and over

     

    I also suggest adding like a attachment addition (So you can add flashlight and suppressors to your weapons)

    if you have agency callouts, remove that. it is interfering with this mod. press T for Loadout Armory too and E for this loadout wont work together

    1 minute ago, alexguirre said:

    It was compiled with v0.37 and tested with v0.37 and v0.38. No idea why it isn't working for you.

    do you use a controller or keyboard ?

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