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Regus Swiftstrike KeridonuiFighter 4SoldierDry
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Class & LevelBackgroundPlayer
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GoliathLNMedium
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Character NameRaceAlignmentSize
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ProficiencySaving ThrowsArmor ClassInitiativeSpeedExperience
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+2+6Strength14+030 feetsee log
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+0Dexterity
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+5Constitution
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Strength+0IntelligenceHit PointsMax
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18+4+2Wisdom4040
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-1Charisma
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DexteritySkillsTemporary Hit Points / EffectsAvailable uses:
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10+0+0Acrobatics (Dex)Action Surge: 1Stone's Endurance: 1Second Wind: 1
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+2Animal Handling (Wis)Inspiration: 0 Spells: 3/3 first level
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+0Arcana (Int)
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Constitution+6Athletics (Str)Hit Diced10+3Death Saves
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16+3-1Deception (Cha)4 / 4Successes
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+0History (Int)Failures
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+4Insight (Wis)
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Intelligence+6Intimidation (Str)Attacks, Features, and Traits
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10+0+0Investigation (Int)NameTypeBonusQtySpecialDamage
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+4Medicine (Wis)MorningstarStr+61d8+4 Piercing
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+0Nature (Int)StoneStr+6320/60 thrown1d4+4 Bludgeoning
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Wisdom+4Perception (Wis)DaggerStr+6120/60 thrown1d4+4 Piercing
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14+2-1Performance (Cha)Str
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-1Persuasion (Cha)Str
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+0Religion (Int)
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Charisma+0Sleight of Hand (Dex)Second Wind: 1d10+fighterlevel heal as bonus, 1/shortrest
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8-1+0Stealth (Dex)Action Surge: extra action during your turn at will, 1/shortrest
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+2Survival (Wis)Goliath: acclimated to high altitudes, count as large size for push/drag/lift/carry.
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Stone Endurance: as reaction, reduce damage by 1d12+con. 1/shortrest
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Additional ProficienciesFightingstyle: Defensive: +1 AC
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Languages: Common, GoliathWeapon Bond: can't be disarmed, can summon weapon as bonus action
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Armor: All armor, shieldsEldritch knight: fixed spell list (change 1/levelup), slots refill on long rest
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Weapons: All weapons
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Tools: Land Vehicles, Bone dice
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Spell Attack Bonus:+2Spell Save DC:10
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