Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes it is and adding some more filter in there which can't be seen in that wip screen.
Normally I would agree but not in this case.
The upresed Backgrounds are not only blurry but they suffer from some ugly noice artefacts as well as some macro artifacts and colorbending which weren't present in the original PSX render.
I'm baffled upon what the porting team did here because it's not only lazy but ugly as hell.
That's why I took the bullet and used the original PSX render as the basis for this mod. This also eliminates the tile seams which looked like a square of 32x32 pixel in some of the backgrounds like this: http://i.imgur.com/Cn0xMg3.png
There must be a tradeoff and I would gladly trade in some blurry details which really don't look that good in that lowres + all the things I described over a "clearer" picture.
But at least we can do something about the Background as a whole now.
Hopefully we can get the things resolved and then it's a real straight forward process of exporting, doing some magic with the backgrounds and get them repacked back.
Thanks again though, good luck and keep us updated !
The problem with using those would be that there'd be a huge contrast in the quality of those backgrounds throughout the game.
You can't even see the line artifiacs when it is put to the normal screen size. Not only that, the easiest way to get rid of those artifacs is a lil bit of post processing effects. A very small amount of gaussian with a tiny bit of blue erradicates them instantly (not on the sprites directly but from the game or reshade)..
At least everyone can start importing it as I'll release my workflow process for doing it.
Fyi: that's not zoomed in. That's the weapon shop in Alexandria. It really looks that way in the game. ;)
What do you mean with original?
The psx looks good the steam version not. It looks ugly as hell.
It's made with Hades Workshop but you only need it for the importing part. ;)
@Shira Yeah it's sadly, I would also prefer the really crisp sharp images. But nothing we can do about it, sadly. :(
1440p for live.
Keep on with it! This is what it needs and deserves!
Just getting that much closer to make this a better port!
You could also Hold STRG and rezoome with your mouse wheel. Still, bear in mind, that this is the native resolution and the background will be zoomed in in the game or at least some particular scenes, as it can be seen.
What also worsens the quality is the actual DX5 compression.