Releases: blooddy/blooddy_crypto
Releases · blooddy/blooddy_crypto
blooddy_crypto.swc updated to version 0.5.4
blooddy_crypto.swc updated to version 0.5.3
- PNGEncoder constructor fix
blooddy_crypto.swc updated to version 0.5.2
blooddy_crypto.swc updated to version 0.5.1
- Individual Worker for each class
- Parallel execution of multiple processes
- Reduction the target file size
- Now the process start a Worker, only when it is needed, rather than at the time of the class initialization
- If the process is not used for a long time, it stops a Worker
- Added Worker support for Base64
blooddy_crypto.swc updated to version 0.5
The new version can work in asynchronous mode.
Worker is used, if the version of the player is higher than 11.4.
import by.blooddy.crypto.MD5;
import by.blooddy.crypto.events.ProcessEvent;
var md5:MD5 = new MD5();
md5.hash( 'text' );
md5.addEventListener( ProcessEvent.COMPLETE, function(event:ProcessEvent):void {
trace( event.data ); // async result
} );
md5.addEventListener( ProcessEvent.ERROR, function(event:ProcessEvent):void {
trace( event.data ); // async error
} );