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Old 10-30-2016, 09:59 AM   #141
ammulder
 
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Update on Loops

Here is the map of loops people have performed, updated through the end of turn 10:

http://opentools.org/carwars/2015-di...trails-t10.png

And showing the second lap only for GPA and Yellow Turtle:

http://opentools.org/carwars/2015-di...0-2nd-only.png
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Old 11-01-2016, 07:13 AM   #142
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Firing Resolution
  • Ghost Pepper Aftermath drops an oil slick
  • Ghost Pepper Aftermath's previous oil slick bursts into flame
  • Drachen takes flaming oil damage (1d-2 to underbody): 1
    • Random.org Timestamp: 2016-11-01 13:10:08 UTC
    • Adds Fire Modifier 3, Burn Duration 2

Turn 11 Phase 5 Movement

Game board after phase 4 firing

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |     4    |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *4 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   | *70 | *5 | Yes |  Used |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 20 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  1 | Yes |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 6 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
Phase 5 Movement:
Code:
1 (100mph): 2" Yellow Turtle (D2 bend left and 1" straight)
2 (70mph): 1" Ghost Pepper Aftermath (D2 bend left)

Last edited by ammulder; 11-05-2016 at 06:16 PM. Reason: Move orders
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Old 11-05-2016, 06:11 PM   #143
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Turn 11 Phase 5 Firing

Game board after T11P5 movement

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |     4    |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *3 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   | *70 | *4 | Yes |  Used |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 20 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  1 | Yes |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
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Old 11-08-2016, 02:12 PM   #144
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Firing Resolution
  • Ghost Pepper Aftermath drops an oil slick
  • Ghost Pepper Aftermath's previous oil slick bursts into flame

Game board after T11P5 firing

Status board update (before end-of-turn recovery):
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |     4    |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *3 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   | *70 | *4 | Yes |  Used |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 21 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  1 | Yes |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
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Old 11-08-2016, 02:21 PM   #145
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

End of Turn 11
  • Fire roll for BEI - 2065 Inferno Mk. II with Fire Modifier 4: 12 (not on fire)
    • Random.org Timestamp: 2016-11-08 21:14:14 UTC
  • Fire roll for Drachen with Fire Modifier 6: 9 (not on fire)
    • Timestamp: 2016-11-08 21:15:24 UTC

Turn 12 Phase 1 Movement

Game board after Turn 11

Status board update (after handling recovery):
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   | *70 | *7 | --- |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 21 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
Phase 1 Movement:
Code:
1 (100mph): 2" Yellow Turtle (2" straight)
2 (70mph): 2" Ghost Pepper Aftermath (Decelerate 20mph, 1" straight)
3 (20mph): 1" Glass Sucker (1" straight)

Last edited by ammulder; 11-13-2016 at 07:42 AM. Reason: Move orders
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Old 11-13-2016, 07:35 AM   #146
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Turn 12 Phase 1 Firing

Game board after phase 1 movement

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   |  50 |  4 | Yes |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 21 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
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Old 11-20-2016, 07:37 AM   #147
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Firing Resolution
  • Ghost Pepper Aftermath drops an oil slick
  • Ghost Pepper Aftermath's previous oil slick bursts into flame

Turn 12 Phase 2 Movement

Game board after phase 1

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   |  50 |  4 | Yes |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 22 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |  20 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
Phase 2 Movement:
Code:
1 (100mph): 2" Yellow Turtle (D1 bend left and 1" straight)
2 (50mph): 1" Ghost Pepper Aftermath (D1 drift left)

Last edited by ammulder; 11-20-2016 at 07:58 AM. Reason: Move orders
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Old 11-20-2016, 07:54 AM   #148
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Turn 12 Phase 2 Firing

Game board after T12P2 movement

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   |  50 |  4 | Yes |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 22 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |   0 |  2 | Yes |  ---  |       |  ---  |       |   ---   |          |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  ---  |       |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 6 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
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Old 11-26-2016, 07:26 PM   #149
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Firing Resolution
  • Drachen fires right FT at Glass Sucker's front right tire:
    • To-hit target: 6
    • To-hit modifiers: Range: +4 (point blank), 3/4" Smoke: -2, Front: -1, Tire: -3, Gunner +1, Targeting Computer +1, Target Stationary: +1, Firer Stationary: +1, Total: +2
    • Hit Roll: 2d6+2=9 (hit)
      • Timestamp: 2016-11-27 01:55:14 UTC
    • Wheelguard protects on 1-4: 4 (yes)
      • Timestamp: 2016-11-27 01:58:02 UTC
    • Damage roll: 4
      • Timestamp: 2016-11-27 01:59:21 UTC
    • Result: Wheelguard destroyed, 2 pts damage to front-right tire, fire modifier 4 duration 3
  • Ghost Pepper Aftermath drops an oil slick
  • Ghost Pepper Aftermath's previous oil slick bursts into flame

Turn 12 Phase 3 Movement

Game board after T12P2 firing

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   |  50 |  4 | Yes |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 23 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |   0 |  1 | Yes |  ---  |       |  ---  |       |   ---   |     4    |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg, FR WG: destroyed, FR tire: 2 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  Used | GlS/1 |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 7 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------
Phase 3 Movement:
Code:
1 (100mph): 2" Yellow Turtle (D1 bend left and 1" straight)
2 (50mph): 1" Ghost Pepper Aftermath (D1 drift left)

Last edited by ammulder; 11-27-2016 at 07:48 AM. Reason: Move orders
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Old 11-27-2016, 07:36 AM   #150
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Default Re: [OOC] Feb 2065: Div 15 at the Double Drum

Turn 12 Phase 3 Firing

Game board after phase 3 movement

Status board update:
Code:
         Vehicle         |Speed| HS | Acc | Dr/FA | Dr/SF | Gn/FA | Gn/SF | On Fire | Burn Mod |
------------------------------------------------------------------------------------------------
BEI - 2065 Inferno Mk. II|   0 |  4 | --- |  ---  |       |  ---  |       |   ---   |          |
possumknavel             | Driver killed, Gunner killed, Power Plant destroyed, FTs: 3 shots, FOJ: 11 shots, Front: 16 dmg, Left: destroyed, Right: destroyed, Back: 12 dmg, BL tire: 1 dmg
------------------------------------------------------------------------------------------------
Hotshot                  |   0 |  0 | --- |  ---  |       |       |       |   ---   |          |
MattV                    | EXPLODED
------------------------------------------------------------------------------------------------
Yellow Turtle            |*100 | *7 | --- |  ---  |       |       |       |   ---   |          |
"PM"                     | Front metal: 3 dmg, Underbody plastic: 2 dmg, Tire damage: FR/FL/BR/BL: 3/1/1/5
------------------------------------------------------------------------------------------------
Ghost Pepper Aftermath   |  50 |  4 | Yes |  ---  |       |       |       |   ---   |          |
Bomenz                   | Left: 15 dmg, FOJ: 23 shots, Right: 15 dmg, Front: 23 damage, Underbody: 4 dmg, Tire damage (FL, FR, BL, BR): 6,6,7,2
------------------------------------------------------------------------------------------------
Glass Sucker             |   0 |  1 | Yes |  ---  |       |  ---  |       |   ---   |     4    |
jimmylogan               | VMGs: 5 shots, Left Metal: 1 dmg, FR WG: destroyed, FR tire: 2 dmg
------------------------------------------------------------------------------------------------
Green Machine            |   0 |  4 | --- |  ---  |       |       |       |   Yes   |          |
Ogre_                    | Front & Power Plant: destroyed, Driver killed, VMG: 4 shots, Right: 6 dmg, Left: 13 dmg, Back: 3 dmg, Fire: +5 dmg to all
------------------------------------------------------------------------------------------------
Lightshow2               |   0 |  6 | --- |  ---  |       |  ---  |       |   ---   |          |
"RA"                     | Right & Left armor & Power Plant destroyed, Driver & Gunner killed
------------------------------------------------------------------------------------------------
Drachen                  |   0 |  3 | --- |  ---  |       |  Used | GlS/1 |   ---   |     6    |
eighteez                 | FT L: 1 shot, FT R: 7 shots, Left: 3 dmg, Right: 20 dmg, Underbody: 7 dmg, Tires: all destroyed
------------------------------------------------------------------------------------------------

Last edited by ammulder; 11-27-2016 at 07:48 AM.
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