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Conch's Callouts (Indecent Expose, Active Shooter, Silver Alert) 1.0.0

   (8 reviews)

1 Screenshot

After a while of learning C# and learning the LSPDFR API, I decided to try to make some callouts! Most of the callouts are not in depth, except for the Silver Alert. The Silver Alert callout has a 25% chance of ending in a chase, and has 6 locations it will choose from (depending on location | Will be adding more). 

 

This adds 3 callouts:

- Indecent Exposure

- Active Shooter

- Silver Alert (Locating a lost man)

 

Please, if you have any requests or ideas, share them! I would love help getting these callouts working.

 

If you need any help, or want to report a bug please use the comments sections.

Do NOT do it in the Review section, thank you.

 


What's New in Version 1.0.0

Released

Update 1.0:

- Added a new callout! Silver Alert, find and bring home an elderly man to his daughter.

 

 

Hot fix 0.1.0:

- Fixed Indecent Exposure Crash

- Fixed callout probability. 

CreativeEnergy - Ideas & Coding
Albo1125 - Tutorials & Guides
ScottehBoyy - General Assistance

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  • User Feedback

    Recommended Comments



    4 minutes ago, Ravalli said:

    Yay, a new callout! Time to play!

    Honestly, don't get your hopes up too* much. I plan to update regularly and add to it, but right now it's a start for me, and I wanted to show the public.

    Edited by UnformedCOnch91
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    4 minutes ago, UnformedCOnch91 said:

    Honestly, don't get your hopes up to much. I plan to update regularly and add to it, but right now it's a start for me, and I wanted to show the public.

    No worries, you have to learn some how. For the fact you are trying is awesome. 

    Edited by Ravalli
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    NICE! LOVE IT LOTS :D! Not 100's of callouts, but you have started and that's so awesome! Please keep the updates coming! :}

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    1 minute ago, 11Buff said:

    NICE! LOVE IT LOTS :D! Not 100's of callouts, but you have started and that's so awesome! Please keep the updates coming! :}

    I appreciate it man. I have an idea for a new callout, a Silver Alert. Basically you need to find and bring home an elderly man who is lost.

    Edited by UnformedCOnch91
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    Just now, UnformedCOnch91 said:

    I appreciate it man. I have an idea for a new callout, a Silver Alert. Basically you need to find and bring home an elderly man who is lost.

    Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

     

    When did you start coding?

    How many hours do you think you spent making this mod?

    Just now, 11Buff said:

    Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

     

    When did you start coding?

    How many hours do you think you spent making this mod?

     

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    Just now, 11Buff said:

    Love that idea :D! Can you also do a locdown to a place? I get it if you can't do it, I code PHP, HTML, CSS and C# BUT no way can I make a plugin :P

     

    When did you start coding?

    How many hours do you think you spent making this mod?

    I started coding way back in 2011, on a game called Roblox. I developed games on it using Lua, and then within the last year have been transferring to C#. I no longer play that game, but it was a good way to get into developing.

     

    I spent no longer than 48 hours total on this mod, development wise. However I spent a while learning about the LSPDFR API. I recommend looking through the example callout they have.

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    Just now, UnformedCOnch91 said:

    I started coding way back in 2011, on a game called Roblox. I developed games on it using Lua, and then within the last year have been transferring to C#. I no longer play that game, but it was a good way to get into developing.

     

    I spent no longer than 48 hours total on this mod, development wise. However I spent a while learning about the LSPDFR API. I recommend looking through the example callout they have.

    OMG! I PLAY ROBLOX :D! I MAKE GAMES I OWN A TYCOON: https://www.roblox.com/My/Groups.aspx?gid=2799699

     

    I also own this group, where I make games with help :D! https://www.roblox.com/My/Groups.aspx?gid=2822692

    6 minutes ago, 11Buff said:

    OMG! I PLAY ROBLOX :D! I MAKE GAMES I OWN A TYCOON: https://www.roblox.com/My/Groups.aspx?gid=2799699

     

    I also own this group, where I make games with help :D! https://www.roblox.com/My/Groups.aspx?gid=2822692

    Whats the link to the Example Callout?

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    My feedback from playing tonight so you can work the bugs out>

    Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

    Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

     

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    14 minutes ago, Ravalli said:

    My feedback from playing tonight so you can work the bugs out>

    Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

    Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

     

    Hm. I appreciate the feedback. I never had this personally, but I will look more into it.

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    Just now, UnformedCOnch91 said:

    Hm. I appreciate the feedback. I never had this personally, but I will look more into it.

    I used a clean install to test out (no other mods) but never know, could be just on my end

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    Just now, Ravalli said:

    I used a clean install to test out (no other mods) but never know, could be just on my end

    Do you happen to have logs by chance you can PM me?

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    11 minutes ago, UnformedCOnch91 said:

    Do you happen to have logs by chance you can PM me?

    Will do

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    5 hours ago, UnformedCOnch91 said:

    You can find Albo's here

     

    Great to see it helped you, good job on the first release! :thumbsup:

    Will give it a try later.

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    5 hours ago, Ravalli said:

    My feedback from playing tonight so you can work the bugs out>

    Only callout I was getting was indecent exposure (even when I was forcing callouts) and 1 of 2 things happen, either LSPDFR crashed about 5 sec after dispatch called for it (this happened 3 times) or LSPDFR crashed when I went to arrest suspect (happened x2)

    Thanks for the hard work making this, and I'm sure it will be a great callout pack when your done.

     

    Posting your RAGEPluginHook.log file would allow the author to look into your issue and potentially fix it. Just saying :happy:

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    3 hours ago, A knight said:

    active shooter? why? id like to see more realistic call outs

    Sure! I have quite a few domestic callouts in the works right now! Thanks for feedback!

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    Congratulations for the work, I help posting this feedback to accept the call Indecent Exposure.

    Rage froze and generated a 200MB log

    feedback.png20160506131342_1.jpg

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    1 minute ago, Quakex64 said:

    works for 0.3.1? says 0.3b in your description

    Oh. my mistake. It should, yes.

     

    4 minutes ago, paschoalgamer said:

    Congratulations for the work, I help posting this feedback to accept the call Indecent Exposure.

    Rage froze and generated a 200MB log

    feedback.png20160506131342_1.jpg

    Thanks for the logs. I need to take a look at my End function it seems. I appreciate it!

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    i haven't had the opportunity to play with it yet, but i still wanted to say thanks for making us a script. dont be so worried about repetitive callouts and here is why..your callouts might end up being so bad ass that it causes us to remove another script with the same calls. keep up the good work and i'll keep ma eye on this!

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    Do you plan on eventually creating an audio folder for this script to pull from? I've created a dispatch audio modification and won't be able to give compatibility to your script until that happens, if it happens, just wondering.

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