The Developer Show 006 — Games, Notifications, Cloud Vision API

timothyjordan
Google Developers
Published in
2 min readDec 18, 2015

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Jump to the tl;dr below for just the updates and links.

This week on The Developer Show, I chatted with Leon Nicholls about how you can use the Unity Game Engine and the new Google Cast Remote Display APIs to take your games into the living room, we hear from Chris Wren at the Android Dev Summit about how to use notifications to build trust with your users, Rob Craft gives us some insight into the Cloud Vision API and how easy it is to take advantage of it’s complex machine learning in your app, and we find out what is in Reto’s Android Studio box on our new segment #AskDevShow.

Episode 006 — December 18th, 2015

tl;dr

Just the updates and the links.

Games

  • Use the Unity game engine to build games for the TV with the new Google Cast Remote Display plugin for Unity. The Google Cast Remote Display APIs use the powerful GPUs, CPUs and sensors of your Android or iOS mobile device to render a local display on your mobile device and a remote display on your TV. Leon will join us later on the show to give us more details.

Cloud

  • Learn how to build, update, and use containers on the Google Cloud Platform with this tutorial by Julia Ferraioli. It’s a four-part series of blog posts that gives you a great hands-on introduction using something familiar to many of us: running a Minecraft server.
  • Build powerful applications that can see, and more importantly, understand the content of images. This functionality is now available in the Google Cloud Vision API. Rob Craft is on the show today to tell us more.

Android

  • Tap4Fun increased their game’s rating above 4.0 by using the review system to address user problems, as well as beta testing to improve the quality of their games from within the Google Play Developer Console. Find out how in this video with Tap4Fun’s CEO Founder Stan Xu and Creative Director Charlie Moseley
  • Learn more about the improvements to Sign-In with Google with this latest post in a series by Laurence Moroney. He talks about Changes to basic sign-in flow, Silent Sign-In, and Customizing the Sign-In Button.

Analytics

  • Understand what users Google Search is driving to your app as well as how those users behave once they’re in your app using Deep Link Referrer Analytics.

Chrome

  • A new version of Chrome! Just like clockwork! The latest beta includes Present to Cast, custom notification buttons, and network estimation.

Maps

  • The Google Maps SDK for iOS has been updated to include bitcode support, new events, and some features previously only available in the Android SDK.

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timothyjordan
Google Developers

Developer Advocate for Google. Improving life through science and art.