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  1. #3731
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 06/11/12 Head gear is off in new inn cut scene

    For the Inn quest cut scene your head gear is not displayed even if you have it on.
    Takeox asked to fix it although he understands when you sleep you take off your head gear.

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,


    Quote Originally Posted by takeox View Post
    「寝ている時は頭装備は外すだろう」
    When you're sleeping you take your head gear off
    Quote Originally Posted by Matthaus View Post
    恐らくあれは、表情を見て貰うため
    Probably devs want you to see the characters expression
    はい、まさにこの2つの理由により、あえて頭装備を非表示にしたカットシーンになっています。
    This is the two reasons we had the cut scene without displaying the head gear.

    Quote Originally Posted by Matthaus View Post
    全面覆われているのならともかく、
    眼鏡ぐらいは着けていても良いかなと思いますね^^
    Might be OK if it kept like the glasses on ^^
    確かに眼鏡やマスクなどは付けて寝ていてもおかしくはないですよね。
    ただ、眼鏡やマスクなどがすべて「頭装備」であるため、非表示になってしまいます。
    この点についてはご了承ください。
    It would be OK if they had glasses or mask on to sleep, however the glasses or mask fall under head gear so it get's hidden, hope you can understand.


    また、お気づきの点などあればフィードバックをお願いします。
    If there is any other parts/concerns please leave a feedback, thank you
    (6)

  2. #3732
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,605
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Reinheart View Post
    http://goo.gl/eaJNx - some guy complained you can't search within threads and Triairy saying you can... waste of nice rep post ><

    Anyways next post to answer question about E3 image showing ____II spell/action
    (this post using old 2.0 battle UI image for example)



    I guess player actions changing again in 2.0 too, that's new info to me.

    Hopefully that answers the Cure II on the new 2.0 image as well (maybe??)
    Cure II is most likely there because the characters in 2.0 still have the "original" ability design. The reason why the job abilities are there is because that's their original design, there's no need to change something that was originally there and there's no reason to integrate the new system into 2.0 until they are 100% sure it is working with 1.0. It would just be a waste of production time if they added the new abilities into both engines at the same time cause even now the 1.0 abilities are being adjusted to balance them out which would mean that if the 2.0 abilities were the same as the 1.0 ones they would have to take the time to not only adjust the code for the 1.0 abilities but the 2.0 ones as well. Once they are done making the final tweaks to abilities into 1.0 they can easily transfer the abilities into 2.0 and it will only be a one step process of just copying over the variables of those abilities into 2.0.

    Basically it's not that they are going to be changing actions, it's just they still need to implement the new actions but they also have plans to add in more actions as well as actions designated for pvp so players have more abilities to work with and strategize with.
    (0)

  3. #3733
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Airget View Post
    ....
    I know that, only reason I brought up the Cure2 stuff was because ppl in other threads were talking about it ><
    (1)

  4. #3734
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reinheart View Post
    It would be OK if they had glasses or mask on to sleep, however the glasses or mask fall under head gear so it get's hidden, hope you can understand.

    If there is any other parts/concerns please leave a feedback, thank you
    Well how about splitting accessories and headgear? Mask/Glasses should have their own slot so I can have a mage hat AND glasses :P
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #3735
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Soukyuu View Post
    Well how about splitting accessories and headgear? Mask/Glasses should have their own slot so I can have a mage hat AND glasses :P
    They just want to make set gear for now I guess, example: Rose Gold Circlet, or those bandana with eyepatch you can get from the lv15 dungeon.
    (0)

  6. #3736
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    673
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 90
    Quote Originally Posted by Soukyuu View Post
    Well how about splitting accessories and headgear? Mask/Glasses should have their own slot so I can have a mage hat AND glasses :P
    I made this suggestion a little over a year ago, and finally got some answers from the LIVE letters and community rep responses. Apparently it's not going to be possible when 2.0 is released, but they're still looking into it for the future.

    http://forum.square-enix.com/ffxiv/t...Gear-Slot-Face
    (3)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  7. #3737
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 06/12/12 Party recruit category update in 1.22c

    http://goo.gl/jblGW Another good rep response going to waste orz OP asked how to check your own posts...

    Anyways update to party recruit categories coming in 1.22c

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    以前からご要望を頂いていましたパーティメンバー募集の目的に、レベリングを 追加して欲しいという件に関して続報です。前回、他の優先事項との兼ね合いから対応を見送るとコメントをさせていただきましたが、その後も調整/検討を進 めた結果、パッチ1.22cにて以下の項目が「パーティメンバー募集」の目的に追加されることになりましたのでご報告いたします。
    Update on the request we received a while back to add leveling in the party member recruit. Before we stated that looking at the priorities we decided to skip this implementation but after we continued looking into this we were able to add the following categories in 1.22c.

    (Naming might be different on official one)

    • 蛮神バトル - Primal Battle
    • 蛮族砦攻略 - Beastmen Stronghold
    • ハムレット防衛戦 - Hamlet Defense
    • キャラバン護衛 - Caravan Escort
    • NM狙い - NM hunting
    • レベリング - Leveling
    • ビヘスト - Behest
    • 再集合 - Regrouping
    I know not much NA players use it but it does work fine imo... might not be the best system but it's what we're stuck with 2.0 so might as well use it imo.

    FYI for the Regrouping if you didn't know or seen JP use this one (didn't have category before so they just typed in message section) but this is for say after Ifrit or Moogle fight you want to go farm tapers or key stones but want to leave party. PT leader put's this up and that way you can join back when you're done instead of asking PT leader to invite you back.

    And for those of you that's going to say oh don't waste resources on this crap... go .... off.... it's really not that hard to add categories like this so it's not much resources wasted in first place. ^^ thank you
    (3)
    Last edited by Reinheart; 06-13-2012 at 03:53 AM.

  8. #3738
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Very nice addition, the recruit system does works fine, people are just not smart enough to know how to utilize it.
    (5)

  9. #3739
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Chardrizard View Post
    Very nice addition, the recruit system does works fine, people are just not smart enough to know how to utilize it.
    Indeed. It's disheartening because it actually would work if everyone used it.

    Thanks for the update Rein.
    (1)

  10. #3740
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 06/12/12 2 new sorting methods coming in 1.22c

    Two new sort methods being added in 1.22c

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    対応方法を検討していた所持品タブ内の耐久度でのソートについて進展がありましたのでお知らせします。
    パッチ1.22cで、所持品タブ内のソート機能の項目に耐久度と錬精度が追加されることになりました。
    なお、ソート順は以下のようになります。
    We have an update on inventory sort by durability so wanted to let you all know.
    In patch 1.22c we are adding the durability and spirit bond rate categories in the sort feature within the inventory tab. Now the sort order will be in this order.


    • 耐久度:低い順 - Durability from lowest
    • 錬精度:高い順 - Spirit bond from highest

    長らくお待たせしましたが、もう少しだけお待ちください。
    Sorry for the long wait but please wait just a little bit more.
    (7)

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