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  1. #81
    Player
    Reinheart's Avatar
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    Mar 2011
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    Subligania
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    5,831
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    Reinheart Valentine
    World
    Sargatanas
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    Warrior Lv 86
    I really want to know what the old dev team was thinking when they released this game, if they really had 0 ideas about quests and just keeping players stick to Guild Leves as main content of this game, they failed big time. What the new dev team and YoshiP must be going through must be really hard work since as a programmer going back to someone elses code isn't that easy even with comments/notes from previous dev + all the server issue they are encountering. Even that post I made thread about the boat, cannon, cake... the old dev team showed us the video but the new dev team responded there was no meaning to it, there was no purpose for it... To me that is poor communication within their own team... like everyone in the old dev were just working on what they wanted to make and didn't talk to anyone else in the team about it, ending up with one big mess...
    (10)

  2. #82
    Player
    Ashthra's Avatar
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    Jun 2011
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    202
    Character
    Ashthra Silentwind
    World
    Hyperion
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    Thaumaturge Lv 32
    I don't want to know what the old dev team was thinking, I want to know if the old dev team was thinking.
    (3)


    I'm allergic to effort.

  3. #83
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Reinheart View Post
    I really want to know what the old dev team was thinking when they released this game
    "I really want to know what the big wigs are thinking for making us release the game in this state."

    And the same big wigs, regardless of what Yoshida thinks they should do, might just repeat the same mistake once again. it's not up to him. Yet guess who is going to take the blame?
    (6)
    Last edited by Betelgeuzah; 07-03-2011 at 06:23 AM.

  4. #84
    Player
    Reinheart's Avatar
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    Mar 2011
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    Reinheart Valentine
    World
    Sargatanas
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    Warrior Lv 86
    Quote Originally Posted by Betelgeuzah View Post
    "I really want to know what the big wigs are thinking for making us release the game in this state."

    And the same big wigs, regardless of what Yoshida thinks they should do, might just repeat the same mistake once again. it's not up to him. Yet guess who is going to take the blame?
    I know the reason why the release was pushed because of the big hats, but the reason I'm asking what the old devs were thinking is because before FFXIV official release, the guys had interview with Koumoto and previous battle planner and they mentioned they had tons of quests ready but in actual there was NONE, and if what YoshiP is correct about zero quests when he was handed over the position that means the old dev team was full on lying at the interview, maybe they were told to say it by the big hats but that interview is one of the reason why lots of JP players bought even after knowing the beta's since them all (including me) thought there was going to be update before the official one that includes all the stuff they said was going to be in the game... then finding out they had to fix the bugs first... then December came when it got switched to the new team.
    (0)

  5. #85
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Reinheart View Post
    like everyone in the old dev were just working on what they wanted to make and didn't talk to anyone else in the team about it, ending up with one big mess...
    Yep. Square Enix development this generation has been woefully inefficient and marred with bad management and lack of inter-department communication.

    http://www.gamasutra.com/view/news/3...ntasy_XIII.php

    With the changes that were being considered, because of the lack of a clear communication line, the development team was not receiving clear instructions. This resulted in conflicts within the team on whether it was worth forcing certain changes into an already tight schedule.

    Even at a late stage of development, we did not agree on key elements of the game, which stemmed from the lack of a cohesive vision, the lack of finalized specs, and the remaining problems with communication between departments.
    Which leads to:

    http://www.andriasang.com/e/blog/201...leted_content/

    Apparently, the FFXIII design team created a number of areas that ended up not going into the final product. How much? Enough to create an additional game, according to Kamikokuryou.
    There's no way a properly managed dev team wastes that many resources on creating useless content.

    What I've seen from YoshiP so far, however, is promising. I think he realized the extent of the clusterfark he inherited and is doing his best to overcome. I feel that he will have the management skills necessary to make things better. Acknowledging past faults and actually admitting them honestly (even though they weren't his own faults), is very refreshing to see from a developer and makes me like YoshiP even more.

    I really hope he succeeds.

    Quote Originally Posted by Reinheart View Post
    I know the reason why the release was pushed because of the big hats, but the reason I'm asking what the old devs were thinking is because before FFXIV official release, the guys had interview with Koumoto and previous battle planner and they mentioned they had tons of quests ready but in actual there was NONE, and if what YoshiP is correct about zero quests when he was handed over the position that means the old dev team was full on lying at the interview, maybe they were told to say it by the big hats but that interview is one of the reason why lots of JP players bought even after knowing the beta's since them all (including me) thought there was going to be update before the official one that includes all the stuff they said was going to be in the game... then finding out they had to fix the bugs first... then December came when it got switched to the new team.
    Seriously. I knew the game would be bad when I bought the retail version, but I really wasn't expecting that the retail release was going to be basically unchanged from beta. That was one of the biggest shocks to me. I honestly believed them when they said they had all this good stuff, and based on my past love for Square games, I took them at their word.
    (9)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #86
    Player
    Kiara's Avatar
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    Mar 2011
    Location
    Gridania
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    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi Reinheart,

    Thanks again for your great translation work.

    It's good to hear from Yoshida-san and his honesty: That he would've ideally wanted to launch the game with multiple Instanced and Raid Dungeons already available.

    I sympathize with his situation and agree with what he is doing for 1.18. Sure he could have his team wait and release multiple Raid Dungeons when they're ready (another... 3 - 6 months?) but I think they would've completely lost the remaining small player base if they held back content that long (and released a gigantic patch with everything in it).
    (2)

  7. #87
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 55
    Why is this on page 3 of general! Psh!

    keep up the amazing would, little request, when you update with new translations could you put a marker, maybe a red * or bold it so we know whats new since your last "Edit:" time? I would greatly like that =)
    (0)

  8. #88
    Player
    Reinheart's Avatar
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    Mar 2011
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    Subligania
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    5,831
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    Reinheart Valentine
    World
    Sargatanas
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    Warrior Lv 86
    Quote Originally Posted by viion View Post
    Why is this on page 3 of general! Psh!

    keep up the amazing would, little request, when you update with new translations could you put a marker, maybe a red * or bold it so we know whats new since your last "Edit:" time? I would greatly like that =)
    good idea, I think I can do that from next translations so you can see what's new.
    (2)

  9. #89
    Player
    zaviermhigo's Avatar
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    Mar 2011
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    Uldah
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    1,820
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    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Betelgeuzah View Post
    Star wars galaxies.

    If you want something interesting to read, check out what LucasArts did with their New Game Enhancements to that title.
    Haha i think only a few of us are old enough to remember now, even I was too young to grasp how good Star Wars Galaxies was, the open world....killed all by NGE!
    (0)

  10. #90
    Player
    Reinheart's Avatar
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    Mar 2011
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    Subligania
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    Reinheart Valentine
    World
    Sargatanas
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    Warrior Lv 86
    testplayer suggested adding a feature to get message when item in bazaar from retainers are sold and got short rep response.

    Original Thread Link: http://forum.square-enix.com/ffxiv/threads/15214

    Quote Originally Posted by Triairy View Post
    こんにちは。
    Hello,

    ご意見いただいた件や、そもそもリテイナーに出品していたアイテムの何が売れたか分からない状況について開発チームに確認したところ、サーバー改修にあわせ検討を行っていくとのことでした。
    I have brought the information to the devs regarding your suggestion about the message feature and others asking to find out which item from retainer sold, with server improvements they will look into this as well.

    毎度同じコメントで申し訳ないのですが、お待ちいただければと思います。フィードバックありがとうございました!
    I'm sorry it's always the same comment, but if you could please wait. thank you for the feedback.
    (2)

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