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  1. #5651
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Create a console thread if you want to keep talking about this.
    (24)

  2. #5652
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 01/21/13 More blog updates coming~!

    Just like NA side, JP side also saying information on ARR is slow.

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    皆さんがブログの更新を楽しみに待っている旨、Project Manager Mに改めて伝えてきました。
    「週に1~2回のペースで頑張らせてください!」との返事をもらいましたので、
    ぜひ楽しみにお待ちいただけたらと思います。
    I have delivered the message to Project Manager M that everyone is looking forward to his her blog updates.
    I was able to get a response "Let me try with 1-2 posts per week pace!" Please look forward to them.


    また、βテスト関連する新しい情報については、
    2月のβテスト前に公開をさせていただくべく準備を進めています。
    こちらは、もうちょっとお時間を頂戴することになりますが今しばらくお待ちいただければ幸いです。
    Also for beta test related information, we are preparing to get this ready to be released before the beta test in February.
    For this one we will require some more time but would appreciate if you can just hang in there just a little more.
    Edit: corrections made in green
    (17)
    Last edited by Reinheart; 01-23-2013 at 05:47 AM.

  3. #5653
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Would not be surprised if this happened, although if they did it would put places like gamestop out of business.
    (8)

  4. #5654
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 01/21/13 Markings in ARR - update

    Update to post made by Mocchi last year regarding markings.
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by Mocchi View Post
    こんばんは。
    Good evening,

    現行版では他に優先事項があるため、現状、マーキング機能を改修する予定はありません。
    With current version we have other tasks with higher priority, therefore we do not have any plans to repair the marking feature at this time.

    新生では、マーキング機能は一から作り直します。
    詳細な仕様は決まっていない部分もありますが
    In ARR, We will rebuild the marking feature from scratch.
    Some of the details are not finilized yet but we are planning the following:

    • マーカーとサインの統合
      combine marker and sign
    • 1キャラに対して複数のマーキングを可能に
      Be able to have one character set multiple markers.
    • 現在のリーヴ/コンテンツ縛りを撤廃
      Eliminating the feature from being exclusive to only Leve's and Contents.
    など、現状使いにくくなっている部分が大幅に改善されます。
    The issues making this feature hard to be used will be fixed.
    上記で回答したマーキング機能について、新生版での進捗をお知らせします。
    We got some updates on above mentioned marking feature.

    マーカーとサインの統合
    combine marker and sign
    マーカーとサインは統合される予定です。
    Markers and sign is planned to be combined.

    1キャラに対して複数のマーキングを可能に
    Be able to have one character set multiple markers.
    まずパーティーリーダーのみがマーキングを行える予定です。
    First we are planning to make it where the party leader alone being able to add markings.

    現在のリーヴ/コンテンツ縛りを撤廃
    Eliminating the feature from being exclusive to only Leve's and Contents.
    ギルドリーヴやコンテンツに縛られること無く利用できる予定です。
    We are planning to make it where there are no restrictions. You will able to use it without it being guild leve or content.
    (16)

  5. #5655
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 01/21/13 Crafting recipe page on The Lodestone.

    Crafting recipe page on The Lodestone will be updated in ARR.
    Quote Originally Posted by Triairy View Post
    こんにちは。
    Good evening,

    新生版のLodestoneからは、製作レシピ以外のゲーム内情報も出来る限り公開し、
    現状よりも使い勝手が良くなるように作業を行っています。
    We are working on making changes to the recipe page in ARR Lodestone.
    We will be providing as much in-game information for the items aside from the crafting recipe to make it more useful.

    例えば……
    For example...... (Post from Litta basically says the equipment/gear information is masked in The Lodestone recipe and she ended up crafting something that couldn't be used for the class she was raising and hoping to use the gear for.)


    上記でご意見をいただいている、「アイテムの装備レベル表示」や「検索条件の追加」も、もちろん予定しています。
    We are planning to add features such as displaying levels for that gear, and adding search conditions.
    (15)

  6. #5656
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 01/21/13 Knock back skills update.

    We got an update to rep post we got back in November, 2011.
    This one is regarding knock back abilities/actions.

    Quote Originally Posted by Triairy View Post
    こんにちは。
    Hello,

    Quote Originally Posted by Mocchi View Post
    こんにちは。
    Hello,

    ノックバックさせるアクション、いいですね。
    とは言え、対象(モンスター)の位置が急激に移動すると何か問題があるかもしれませんので、まずはそのあたりの確認からでしょうか。
    I think it's good idea to have knock back actions.
    However, problems may arise when target monsters position moves suddenly, so we'll need to check on it from there.

    主にPvPで使用できたら面白くなる可能性があるため、ちょっと検討してみます。
    (緊急度の高い案件というわけではないので、もし実装するとしても先の話にはなると思います。)
    If you can use something like this in PvP, it's sure to make it more interesting so we'll look into this one.
    (This idea doesn't isn't something that needs to be implemented ASAP. So if we do put it in it may be at a later time.)
    上記で回答した、「敵を吹き飛ばす技」について進捗がありましたので、お知らせいたします。
    既にα版では登場していますが、敵を吹き飛ばす技は実装する予定です。
    なお、同様の技を使用する敵も登場する予定で、中には吹き飛ばす以外にプレイヤーを引き寄せる技など、様々な手段で攻撃してくるものもいるようです。
    We got an update to above post.
    It was already introduced in alpha version but we are planning to implement skills to knock back enemies.
    At same time, there are plans for enemies which uses similar skills. There will also be enemies that not only knocks back but also pulls you in, and other other methods to attack.
    (19)

  7. #5657
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,237
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Reinheart View Post
    We got an update to rep post we got back in November, 2011.
    This one is regarding knock back abilities/actions.


    Originally Posted by Triairy
    こんにちは。
    Hello,

    Originally Posted by Mocchi
    こんにちは。
    Hello,

    ノックバックさせるアクション、いいですね。
    とは言え、対象(モンスター)の位置が急激に移動すると何か問題があるかもしれませんので、まずはそのあたりの確認からでしょうか。
    I think it's good idea to have knock back actions.
    However, problems may arise when target monsters position moves suddenly, so we'll need to check on it from there.

    主にPvPで使用できたら面白くなる可能性があるため、ちょっと検討してみます。
    (緊急度の高い案件というわけではないので、もし実装するとしても先の話にはなると思います。)
    If you can use something like this in PvP, it's sure to make it more interesting so we'll look into this one.
    (This idea doesn't isn't something that needs to be implemented ASAP. So if we do put it in it may be at a later time.)
    上記で回答した、「敵を吹き飛ばす技」について進捗がありましたので、お知らせいたします。
    既にα版では登場していますが、敵を吹き飛ばす技は実装する予定です。
    なお、同様の技を使用する敵も登場する予定で、中には吹き飛ばす以外にプレイヤーを引き寄せる技など、様々な手段で攻撃してくるものもいるようです。
    We got an update to above post.
    It was already introduced in alpha version but we are planning to implement skills to knock back enemies.
    At same time, there are plans for enemies which uses similar skills. There will also be enemies that not only knocks back but also pulls you in, and other other methods to attack.
    /unlurk

    Moving combat.. hurr freaking yay lol

    Hope they can mix it up too, like a charge that pushes you and the monster in that direction.


    Thanks for the translations Rein~!

    /lurk
    (4)

  8. #5658
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 01/21/13 Gathering nodes in ARR

    Another follow up to rep post made back in Nov, 2011.
    This one is regarding gathering nodes in ARR.
    Quote Originally Posted by Triairy View Post
    こんにちは。
    Hello,
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    ギャザラーにおいてもレベル40以降の成長がしやすくするよう、
    グレード6の採集ポイントを実装する方向で検討を進めています。
    ただし、現時点でグレード6の採集ポイントを追加しても、グレードに見合った素材が存在しないため、
    新しい素材の追加もセットで実装を行う予定です。
    実装時期については決まり次第お知らせいたします。
    We are currently looking into releasing grade 6 gathering nodes to make it possible for gatherers to level easier post level 40.
    However, even if we released grade 6 gathering nodes at this time there aren't any materials matching this grades quality. Therefore we are planning to release new materials along with the nodes together.
    Once we have an update release timing we will let you know.
    上記にて回答した、グレードについての進捗がありましたので、お知らせいたします。
    現行版では、採集ポイントのグレードにばらつきがありましたが、
    新生版では、各レベル帯に相応のグレードが用意される予定です。
    そのため、下記のような問題も改善される見込みです。
    We have an update to this above post regarding grades.
    In current version there were difference in the amount of gathering nodes available depenging on the grade, but we are planning to have enough amount of nodes to meet that level range in ARR.
    For that reason we should be able to avoid problems such as below:


    Quote Originally Posted by RawlGiar View Post
    しかしながら、ギャザラーはグレード5の採集ポイントが最高。
    40を超えると経験値的にちょっと微妙なところ
    However, currently the highest gathering nodes for gatherers is only grade 5.
    Once you go over level 40, the amount of exp you gain becomes faint.
    (18)

  9. #5659
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    YoshiP Response - 01/21/13 ARR information/benchmark info.

    YoshiP is still up and at it again... lol
    He needs to sleep!!

    Anyways post from him regarding current situation for ARR info/updates.

    Quote Originally Posted by Naoki_Yoshida View Post
    皆さんこんばんは。プロデューサ兼ディレクタの吉田です。
    Good evening everyone. Producer/Director Yoshida here.

    なかなか情報の開示が無く、ヤキモキさせてしまって恐縮です。
    現状開発はβテストフェーズ1の追い込みに突入しており(吉田もですが)、光のような速度で1日が過ぎています。
    ひとネタひとネタ、ああブログに、ああレターに、とネタは沢山あるのですが、追い付けていなくて申し訳ありません。
    Sorry for making you all feel upset that there aren't many updates.
    Currently the development team is starting the finalization of beta test phase 1 (myself included). The day here is passing by at the speed of light. There are lots of things we would like to put in the blog, or letter but we haven't been able to catch up on them, I apolgize.


    FFシリーズの場合、出す情報もスクリーンショットやアートであっても、
    クオリティに関しては非常にナーバスなのです。ポロリも色々大変です……w
    ですので、どうしても開示前には、最低でも吉田の確認が必要になるため、
    宣伝チームもおいそれと独断で素材を出すわけにもいかず、という状況です。
    For FF series, we are very nervous for quality of the screenshots, arts, and any inforamtion we release. Even the leaked stuff is pretty hard ......(laugh)
    Therefore, before releasing any information, they need to be checked at least by me first. For that reason the advertisement team cannot just release materials at their own decision.


    Repの報告にもありますが、β開始に合わせて見やすさや調整や、情報追加を行うため、
    公式サイト側も現在作業中と、開発も宣伝も新生The Lodestoneも、
    猛烈な並行タスク状態ですので、もう少しお待ちください。
    As mentioned in reps post, we are making adjustments to make the site easier to view at timing of beta's start to add new information. There are lots of tasks still for development, advertisement, and ARR The Lodestone so please hang in there.

    明後日くらいには次のレターを出した上で、当面ブログ中心にβネタを提供させて頂きます
    After releasing the letter around the day after tomorrow, we will provide beta information through the blog

    P.S.
    ベンチマーク第一弾の「ワールド編」は数日内に吉田の最終確認を経て、最後のQAに入ります。
    βテストフェーズ1開始直前に配布させて頂きますが、なかなか良い出来ですよ~。ご期待ください^^
    P.S.
    For the first benchmark "World Version". This one is going through final check stages by me in the next couple days and then going into final QA. We will distribute right before the beta test phase 1. It's turning out really nicely. Please look forward to it ^^
    (44)
    Last edited by Reinheart; 01-22-2013 at 07:58 AM.

  10. #5660
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Benchmark in about 3 weeks or so. Good info. Thanks Reinheart.
    (7)

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