Game AI Competition Survey (Participants)
This survey is targeted to those of you who have ever participated in a competition focused on AI and games in some way, for example the competitions associated with the CIG and AIIDE conferences, or game-related competitions associated with other AI conferences such as IJCAI or GECCO. Please only answer the survey if you have participated in such a competition. The analysis of your feedback will be used to enhance the organization of game-based AI competitions and to encourage new  organizers to start/run competitions. It will also be used as part of a survey paper on such competitions with efforts of Prof. Julian Togelius, Prof. Kyung-Joong Kim and Prof. Sung-Bae Cho.
Thank you for taking part in our questionnaire. If you have any question about this survey, please contact Sehar Shahzad Farooq (sehar146@gmail.com).
Please note that only the authors (organizers of the Survey) will have access to the data and will not share it or disclose it other than in aggregated form.
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What is your highest education level? (e.g. Bachelor, Masters, PhD, Postdoc, Researcher, None)
What is your research field?
What is your current employment? (Undergrad student, Graduate student, Postdoc, Faculty, Outside academia)
Age?
Programming proficiency? (None, Beginner, Intermediate, Expert)
Favorite programming languages?
What is your opinion about games-based AI competitions? Do they motivate useful and interesting research? Do they have a place in the research field?
Which game-based AI competitions (if any) have you participated in? Please name (all) competitions.
Please write competition name. You may write more than one....
How did you find out about the most recent competition(s) you participated in?
What information do you require to successfully participate in a competition?
Are you satisfied with the scientific outcome of the game-based AI competitions you have participated in? How could it be improved?
Please write the answer considering your own outocme (results) and also about other participants
What did you learn scientifically from the competition(s)?
Please write the answer considering your recent competition(s) you participated.
Would it be useful to you with a central repository for game-based AI competitions? If so, what resources should be available at such repository?
In your opinion, which factors contribute to a successful game-based AI competition?
In your opinion, which are the main problems that can prohibit a successful game-based AI competition?
What factors would make you more interested in participating in game-based AI competitions?
Is it important that the results are published, and if so, how?
What new competitions would you like to see?
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