OLD Avila Performance Assessment
There are 7 categories of expertise analyzed during the Performance Assessment. It is possible to get a higher level in specific categories and lower in another but the overall level is determined by the average level achieved in all categories.
Juggling is the exception. If this category is missed, you will still receive the correct color that you achieved overall but you will have to retest the Juggling category (for free) within two weeks.
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First Name *
Last Name *
Player's Email *
Player's Address *
Location *
Trainer *
Player's Age Bracket *
Level Testing Out? *
Approach *
Turning Radius *
Angle of Release *
Rotary Momentum *
Critical Velocity *
Follow Through *
Shooting Mechanics Kinetic Scoring Guide
LEVEL 1: 0-4 points  •  LEVEL 2: 5-8 points  •  LEVEL 3: 9-12 points  •  LEVEL 4: 13-14 points  •  LEVEL 5: 15-18 points
Shooting Mechanics Kinetic Points *
18 points max
Consistency *
Balance *
Rhythm *
No Hesitation *
Overall Speed *
Level-specific questions below
Only answer if it pertains to the level the player is testing out for
Level 1: Dribbling
Did player dribble through cones but hit every second one slowly?
Level 2: Dribbling
Did player dribble through cones but hit only very few?
Level 3: Dribbling
Did player consistently dribbled fast through cones without hitting them?
Level 4: Dribbling
Did player do 3 Avila-specific moves and 1 original move?
Level 5: Dribbling
Did player do 6 Avila-specific moves and 1 original move?
Did additional moves?
Level 4 and 5 only. If not applicable, leave blank
Clear selection
Dribbling Kinetic Scoring Guide
LEVEL 1: 0-4 points  •  LEVEL 2: 5-8 points  •  LEVEL 3: 9-11 points  •  LEVEL 4: 12-13 points  •  LEVEL 5: 14-15 points
Dribbling Kinetic Points *
15 points max
Approach *
Plant-foot Position *
Point of contact on the ankle *
Knee-to-shin-to-heel-to-toe Alignment *
Angle of Release *
Follow-through (floating the knee) *
Did player use both feet equally? *
If no, a point will be deducted.
Passing/Distribution Kinetic Scoring Guide
LEVEL 1: 0-2 points  •  LEVEL 2: 3-5 points  •  LEVEL 3: 6-8 points  •  LEVEL 4: 9-11 points  •  LEVEL 5: 12 points
Passing/Distribution Kinetic Points *
12 points max
Consistency *
Balance *
Rhythm *
No Hesitation *
Shifting/Spacing *
No Look Drill *
Overlap Drill *
Wall Pass Drill *
Triangles Drill *
Checking Away Drill *
Unit Play/Link Up Play Kinetic Scoring Guide
LEVEL 1: 0-5 points  •  LEVEL 2: 6-10 points  •  LEVEL 3: 11-14 points  •  LEVEL 4: 15-17 points  •  LEVEL 5: 18-20 points
Unit Play/Link Up Play Kinetic Points *
20 points max
Level 1 - Blue
Did player do 1-3 juggles? Add # of juggles in blank space
Level 2 - Orange
Did player do 4-9 juggles? Add # of juggles in blank space
Level 3 - Green
Did player do 10 juggles? Add # of juggles in blank space
Level 4 - Gold
Did player do 50 juggles? Add # of juggles in blank space
Level 5 - Black
Did player do 150 juggles, 25 tennis ball juggles, and 2 Avila tricks? Add # of juggles in blank space
Did additional tricks? *
Juggling Kinetic Scoring Guide
LEVEL 1: 1-3 juggles  •  LEVEL 2: 4-9 juggles  •  LEVEL 3: 10-49 juggles  •  LEVEL 4: 50-149 juggles  •  LEVEL 5: 150+ juggles, 25 tennis juggles, 2 tricks
Assertiveness/Aggressiveness *
Skill under pressure (touch) *
Defensive Positioning *
Nose for the Goal *
Creativity & Style *
Scrimmaging Kinetic Scoring Guide
LEVEL 1: 0-2 points  •  LEVEL 2: 3-4 points  •  LEVEL 3: 5-6 points  •  LEVEL 4: 7-8 points  •  LEVEL 5: 9-10 points
Scrimmage Kinetic Points *
10  points max
Elevator Trapping *
Outside of the foot *
Inside of the foot *
Trapping with sole *
Receiving w/ both feet *
Receiving and turning *
Receive/redirect w/ 1 touch *
Cradling pass as received *
Trapping/Receiving Kinetic Scoring Guide
LEVEL 1: 0-4 points  •  LEVEL 2: 5-8 points  •  LEVEL 3: 9-12 points  •  LEVEL 4: 13-14 points  •  LEVEL 5: 15-16 points
Trapping/Receiving Kinetic Points *
16 points max
Important! Please read before calling
ARMBANDS REPRESENT BALANCE IN DEVELOPMENT:

The Performance Assessment is designed to measure the overall balance of skills of the player.

The TPS (Total Performance Score) is just a continuum, the TPS range is 1-157 and is designed to show where you fall in that range. It is a tool for parents. Whereas the Armband Color is a tool for trainers to quickly know how to divide up kids in drills and Scrimmages.

We do want players to feel recognized for their expertise. But by taking this exam, there is the risk of feeling you need to improve. If your kid feels disappointed, we at least want them to know what areas are strong and where they could focus to balance things out.

Everything needed to improve is taught in our assortment of specialized skills classes. There aren't any prep courses for the Performance Assessment.

Special Note, Juggling Spoiler: Juggling tends to be an issue for many players to reach the next Level of Armband. For example, sometimes a player will get 15 juggles but only 5 are achieved in a controlled fashion. Meaning, alternating left and right foot (each time) with the ball never traveling above the waist of the player.

Because of the supreme importance that juggling represents in soccer, we have to stick to this standard and will not waiver on it. It does after all help to improve touch, two-footedness and improves sensory integration which then leads to other skills (Categories) being performed more smoothly.

If the Juggling category is missed, you will still receive the correct color that you achieved overall but you will have to retest the Juggling category (for free) within two weeks.

There is the Total Performance Score, then there is Total Performance Score Monitoring

You get your score by taking Avila Performance Assessment. That score will determine your Armband Color; with Monitoring, you can pay to receive regular written trainer feedback. It includes progress reports and a retest each month for 4 months. Learn more at http://avilasoccer.com/classes/tpsm
Level Achieved? *
There are 3 sub-designations in each level: 1] New - Newly qualified for the level. 2] Ready - Ready to challenge for next level. 3] Brand - does things in the Avila style. THIS IS YOUR ARMBAND COLOR. LEVEL ACHIEVED IS NOT BASED ON YOUR TPS SCORE.
TPS Score
TPS Shooting Mechanics Score *
Kinetic Points + Level Points (23 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
TPS Dribbling Score *
Kinetic Points + Level Points (20 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
TPS Passing/Distribution Score *
Kinetic Points + Level Points (17 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
TPS Unit Play/Link Up Play Score *
Kinetic Points + Level Points (25 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
TPS Juggling Score *
Points given per juggle(s): 1-9 JUGGLES = 1-9 points  •  10-149 JUGGLES = 10 points + 1 point for every 10 more juggles  •  150+ JUGGLES = 24 points + 1 point for every 20 more juggles (stops counting at 400 juggles). 36 points max. Learn more at http://avilasoccer.com/classes/tpsm/user-guide
TPS Scrimmaging Score *
Kinetic Points + Level Points (15 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
TPS Trapping/Receiving Score *
Kinetic Points + Level Points (21 points max). When a certain level is achieved, extra points (Level Points) are given: Level 1-1 point,  Level 2-2 points,  Level 3-3 points,  Level 4-4 points,  Level 5-5 points
Overall TPS Score *
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