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Thread: DAoC population change, realm balance, and class balance, year to date (Apr 2016 - Mar 2017)

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    Newbie Simon's Avatar
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    Lightbulb DAoC population change, realm balance, and class balance, year to date (Apr 2016 - Mar 2017)

    Thanks to @Vanesyra for pulling all the data over at http://sc.excidio.net/herald/.

    All figures include data pulled from level 50 characters only that have earned at least 1 realm point in any given week. Level 1-49 characters in a given week are not included in the data below.

    Main data

    • The number of level 50 characters active in RvR on a weekly basis has dropped by 40.3% in the year from April 2016 to March 2017. Hibernia has suffered the steepest drop in active RvR population, with Albion coming out best.
    • Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    • Albion is performing best in RvR in recent weeks when compared to other realms, bucking a trend dominated by Midgard since I began taking the data. In the most recent week, Albion took 37.6% of deathblows, Midgard 31.4%, and Hibernia 30.9%.

    Class balance (as measured by RPs earned) has been separated by realm, as dynamic population bonuses make it impossible to determine classes across realms in terms of RPs earned.

    • Albion has seen significant changes in spread of RPs across classes within the realm, with large swings in favour of Necromancers and Infiltrators (with Minstrels losing out most over the year - albeit from a very good place one year ago). Minstrels are still the 6th best performing class (of 15).
    • Albion classes have become more balanced relative to each other, shifting from a std deviation in share of RPs by class from 4.3 to 3.1 percentage points over the year.
    • Albion classes have shifted the most of all realms in the last year in terms of share of RPs earned today by each class compared to a year ago, by an average of 2.9 percentage points.

    • Hibernia has seen much less change across classes, with Enchanters by far benefitting the most from game changes. On the other end, Vampiirs have suffered far more than any other class.
    • The distribution of RPs among Hibernian classes has not been increased or decreased relative to each other, with the standard deviation of share of RPs by class today remaining at 3.1 percentage points when compared to a year ago - i.e., no change in balance or extremes.
    • Hibernian classes have also seen little change over the year, shifting by an average of 1.2 percentage points in terms of RPs earned by each class today compared to a year ago.

    • Midgard has also seen quite a lot of change among classes in terms of RPs earned relative to a year ago. Bonedancers, Shadowblades, and Spiritmasters have won out. On the other end, Skalds, Thanes, Valkyries, and Warlocks are all faring worse when compared to other Midgard classes.
    • The distribution of RPs between classes in Midgard has remained roughly similar, although there is slightly less variance compared to a year ago (4.0 percentage points compared to 4.3 one year ago).
    • The average change in share of RPs earned by each class over the year is fairly large at 2.4 percentage points, suggesting that Midgard classes have been affected by cumulative changes in a similar fashion to Albion.


    Graphs and data

    Population (number of level 50 characters earning at least 1 RP in any given week)











    Kills and deathblows









    Albion class performance - April 2016-March 2017





    Hibernian class performance - April 2016-March 2017





    Midgard class performance - April 2016-March 2017





    Thanks all - happy to entertain reasonable discussion - (would prefer conspiracy post-fact/truther theories to not come up).

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    such pretty colors

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    Very interesting figures. Nicely done.

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    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews

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    Quote Originally Posted by Sovereign View Post
    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews
    As usual you have zero idea what these numbers mean or how to interpret them ---- stats are wasted on people who have no idea how to use them.

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    Quote Originally Posted by Randomtruth View Post
    Quote Originally Posted by Sovereign View Post
    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews
    As usual you have zero idea what these numbers mean or how to interpret them ---- stats are wasted on people who have no idea how to use them.
    And here I was defending you guys. I realize the releasing of hard numbers and facts might be a cause for a kerfuffle, especially when it directly contradicts a religiously touted talking point but I'm sure after a short time you'll be able to spin the facts to suit your narrative. Best of luck!

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    Quote Originally Posted by Sovereign View Post
    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews
    So you mean when the mids cry the Alb BG has 200 and the mids have 50 and only have a 10% RP bonus they are lying? No I just can't #FakeNews

    Sent from my SM-G930T using Tapatalk

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    Quote Originally Posted by Xarraan View Post
    Quote Originally Posted by Sovereign View Post
    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews
    So you mean when the mids cry the Alb BG has 200 and the mids have 50 and only have a 10% RP bonus they are lying? No I just can't #FakeNews

    Sent from my SM-G930T using Tapatalk
    These are weekly totals. They do not reflect what is happening during particular play times.

    For example, Midgard may dominate during EU prime time, but find themselves outnumbered during US prime time by Albion.

    These figures are just the overall total of all characters logged in over a week period (each character can only count once).

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    Quote Originally Posted by Simon View Post
    Quote Originally Posted by Xarraan View Post
    Quote Originally Posted by Sovereign View Post
    Quote Originally Posted by Simon View Post
    Midgard still remains the most populated realm using the same criteria (level 50 character active in RvR) at the end of the year. Throughout the year, Midgard has held 36.5% of all characters (Albion-32.6%, Hibernia-30.9%).
    I'm sorry but the overwhelming chorus of cries from Midgard would seem to disagree with you. Surely these figures aren't accurate because if they were that would mean Mids are being either deliberately or subconsciously overdramatic and I refuse to believe they are such individuals. #FakeNews
    So you mean when the mids cry the Alb BG has 200 and the mids have 50 and only have a 10% RP bonus they are lying? No I just can't #FakeNews

    Sent from my SM-G930T using Tapatalk
    These are weekly totals. They do not reflect what is happening during particular play times.

    For example, Midgard may dominate during EU prime time, but find themselves outnumbered during US prime time by Albion.

    These figures are just the overall total of all characters logged in over a week period (each character can only count once).
    Simon I know that. I was commenting on someone from mid saying they were out numbered the one night by 150 when mid had only a 10% bonus. Mids can't believe their numbers are closer and they just lose and camp Glen all night. So they come up with wild numbers to explain it.

    Sent from my SM-G930T using Tapatalk

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    let me know future, we are worse than 1 year ago.

    and withouth numbers calc.

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    Really enjoy these threads, gives me inspiration to become smarter and hopefully one day understand wtf is going on
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    Thanks Simon.

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    Quote Originally Posted by Geegee View Post
    Really enjoy these threads, gives me inspiration to become smarter and hopefully one day understand wtf is going on
    Ilu gg. Xoxoxo

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    Quote Originally Posted by Xarraan View Post
    Quote Originally Posted by Simon View Post

    These are weekly totals. They do not reflect what is happening during particular play times.

    For example, Midgard may dominate during EU prime time, but find themselves outnumbered during US prime time by Albion.

    These figures are just the overall total of all characters logged in over a week period (each character can only count once).
    Simon I know that. I was commenting on someone from mid saying they were out numbered the one night by 150 when mid had only a 10% bonus. Mids can't believe their numbers are closer and they just lose and camp Glen all night. So they come up with wild numbers to explain it.

    Sent from my SM-G930T using Tapatalk
    Realistically, all the realm bonus is is an indication of the amount of people in NF. It doesn't necessarily translate to having a bigger BG. It's entirely possible for a realm to have a larger NF population and a smaller BG compared to a rival realm. So even the population bonus isn't indicative of very much unless it's a huge number like what you see Hibs with during US prime.

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    The number of level 50 characters active in RvR on a weekly basis has dropped by 40.3% in the year from April 2016 to March 2017
    good lord

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    That's some depressing reading. It's just going down.

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    Quote Originally Posted by Everz View Post
    That's some depressing reading. It's just going down.
    It went up for a week!
    Then back down...

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    Quote Originally Posted by smakadop View Post
    Quote Originally Posted by Everz View Post
    That's some depressing reading. It's just going down.
    It went up for a week!
    Then back down...
    Indeed!

    To lose a third of the rvr pop in a year is some feat.

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    They need to open a new semi-classic server now, not 6 months from now, but now.

    Just release at 1.77, just Classic and SI with NF Version 1 and decent XP gain, then profit. That way they don't have to worry about making sure OF works. This is such a no-brainer that if they do not release something like this or similar, then we know the project (BS taking over DAoC) was never intended to succeed.

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    That's nuts the population has dropped so much over a year. Really hope BS does something else to bring back the population.

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    Quote Originally Posted by Jalez View Post
    That way they don't have to worry about making sure OF works.
    during leprachaun quest i have been teleported in the OF uppland many times, OF is still up and kicking!

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    Well, since the beginning of the patch desaster last year, the population drops by 40%. But BS continued this patch massaker, one by one.
    Its a shame. And they still dont realize it.

    And its not any freeshard, its the live server why the folks left ....
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    Quote Originally Posted by Everz View Post
    Quote Originally Posted by smakadop View Post
    Quote Originally Posted by Everz View Post
    That's some depressing reading. It's just going down.
    It went up for a week!
    Then back down...
    Indeed!

    To lose a third of the rvr pop in a year is some feat.
    ITS CALLED PATCH 1.122

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    40% drop in a 15+ year old game is a staggering/sobering drop in Subs.

    I'm optimistic hope they can turn this thing around cause DAOC is the game I love. I've also played a lot less the stealth revamp started everything spiraling let's be real.
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    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
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    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago

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    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
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    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    October was the campaign month, anyone coming back during October got 30 days, so it effectively lasted 2 months because you could come back right at the end of October and still get 30 days, covering most or all of November.

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    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    October was the campaign month, anyone coming back during October got 30 days, so it effectively lasted 2 months because you could come back right at the end of October and still get 30 days, covering most or all of November.
    They should just do that again .

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    Quote Originally Posted by Phatboi View Post
    40% drop in a 15+ year old game is a staggering/sobering drop in Subs.

    I'm optimistic hope they can turn this thing around cause DAOC is the game I love. I've also played a lot less the stealth revamp started everything spiraling let's be real.
    Could you explain where you find information in the statistics about the development of subs?

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    evilstuntmuffin Vaako's Avatar
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    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    or just try to run smallman if you arent running into other 8mans I dont see a reason why you should run 8
    Adorable Fluffball strikes again

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    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    or just try to run smallman if you arent running into other 8mans I dont see a reason why you should run 8
    Because we have 8 or more people that like to run together. But when we and apparently no one else on the server could field a full group that pretty bad state for my play time.
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    evilstuntmuffin Vaako's Avatar
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    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    or just try to run smallman if you arent running into other 8mans I dont see a reason why you should run 8
    Because we have 8 or more people that like to run together. But when we and apparently no one else on the server could field a full group that pretty bad state for my play time.
    reasons like "because we want to play together" is the reason why rvr pop is so bad fgs hunting solos/smallmans because they also like to run together and they dont want to smallman they want easy rps then if they still continue to run 8 without the action for it, end of story is action is dwindling even more then because those which arent afraid to run smallman/solo are tired of donating the few hours they can play
    Adorable Fluffball strikes again

  36. #36
    The Original RVR Necro Auberne's Avatar
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    So.... Character pop dropped from 9000 to 5500 in 12 months. Game will be dead by the summer of 2018.

    Over to you broadsword. No pressure.
    Becks - RR11L2 Sorc | Aub - RR11L3 RM | Crysta - RR12L2 Thane | Hosts - RR10L1 Lock | Zavi - RR6L3 SM | Auberne - RR8L3 Necro | Sandhurst - Intel Bot | Grayscale - Intel Bot

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    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post

    Because we have 8 or more people that like to run together. But when we and apparently no one else on the server could field a full group that pretty bad state for my play time.
    reasons like "because we want to play together" is the reason why rvr pop is so bad fgs hunting solos/smallmans because they also like to run together and they dont want to smallman they want easy rps then if they still continue to run 8 without the action for it, end of story is action is dwindling even more then because those which arent afraid to run smallman/solo are tired of donating the few hours they can play
    I can assure you the cycle of zergs > 8man > smallman > solo isn't killing DAoC that aspect has been the same since the advent of DAoC. Smaller fish feed the big fish etc.

    Competitive PvP-centric mmos have always had a more harsh player base compared to their PvE-centric counterparts, but that isn't the reason for the decline imo.

    Coming from a pure solo player my play-style/smallman is alive & well atm because the population is so low many who prefer competitive 8v8 in the US time zones don't have the numbers to fill as Dyn-Nothgrim stated.

    From my personal experience the more skilled 8s will always give you pass if they know you're a solo/smallman player who won't add the 8v8s they covet. It's the trashy guilds/region pug 8s that are an issue for people like me. Even though they see me day after day solo & not adding they don't give a $#@! because all they want is the rp.

    To expand on my point above from my experience "more skilled" 8s will also log off after a certain amount of time if they can't find other 8s to fight. Again it's the trashy guild/region 8s who will roam endlessly killing solo/smallmans for the rp. Those type of players don't care about a challenge they are only there to boost RR gaining RPs in whatever way possible.

    The decline of DAoC over the past year has been a culmination of factors from unpopular patches, Uthgurd, & pve instances that lasted far to long which rewarded valuable templates items that can't be acquired outside of a specific 6 week window.

    I'm a firm believer that if Broadsword wouldn't have "shaken things up" as they put it last year & focused more on fixing existing issues with class balance/UI/bugs etc. DAoC would still have a healthy population for all time zones & play styles. Broadsword can claim success of the new patches all they want Simon's charts & just playing on a daily basis show that DAoC is clearly on a decline never seen before. I truly hope they can turn things around, but I'm not optimistic at this point...

    Wow that turned out to be a long rant I apologize.
    "God created the Heavens, he created the earth! He created all the Hulkamaniacs! Then, he created a set of 24-inch pythons, brother!" ~ Hulk Hogan
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    Ouch.

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    Game died when everyone forgot about having fun and started looking at spreadsheets for character development .
    “The earth makes a sound as of sighs and the last drops fall from the emptied cloudless sky. A small boy, stretching out his hands and looking up at the blue sky, asked his mother how such a thing was possible. Fuck off, she said.”
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    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    Quote Originally Posted by Kytie View Post
    Quote Originally Posted by Dyn-Nothgrim View Post
    What I'm seeing from this is we need more 200% bonus rps look how high October went up and Nov kept some numbers as well. put in a 300% bonus and the subs will flow like wine!
    Nah, that was the Come back to Camelot Campaign with the free 30 days for returning players + emails etc. Proved that it worked well as a promotional event, the problem seems to be not many that came back stayed, or if they did then 1 old player left for every one that did.

    Which is a strong indication that 1.121 and 1.122 were the cause of the population plummet since realistically there was nothing else going on except for a certain free shard, which was not announced until i believe October as actually going live. Sad thing for me is i expected an upturn over the last month due to people realising Flopgard did actually suck and at least some of them would come crawling back here...It's pretty damning when people would rather flat out quit than play the official version, when there was 6k + champing at the bit to get onto a free shard merely 2.5 months ago
    I dont understand how everyone thinking [no] was going to flop considering it was up and running for over 10 years or something dumb like that. I'm there because late night population has dwindled to NOTHING. We had a couple nights we couldnt even fill our fg and didnt run into any other fg. After that its not worth playing live anymore. The only time the game had a bump was free/bonus RPs. Because Nov held numbers decently and it wasnt free. I thought that they just had free through Oct not Free 30 days could be wrong. Any way though Dec with no rp bonus and it was a straight drop.
    or just try to run smallman if you arent running into other 8mans I dont see a reason why you should run 8
    Because we have 8 or more people that like to run together. But when we and apparently no one else on the server could field a full group that pretty bad state for my play time.
    reasons like "because we want to play together" is the reason why rvr pop is so bad fgs hunting solos/smallmans because they also like to run together and they dont want to smallman they want easy rps then if they still continue to run 8 without the action for it, end of story is action is dwindling even more then because those which arent afraid to run smallman/solo are tired of donating the few hours they can play
    I blame the small mans for not grouping up together to fight our fg. 3-4 smallmans get together and can have a fg plus to try and wipe us. How is it our fault?
    DAoC - Sold - RR 11 Savage
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    evilstuntmuffin Vaako's Avatar
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    Quote Originally Posted by Dyn-Nothgrim View Post
    I blame the small mans for not grouping up together to fight our fg. 3-4 smallmans get together and can have a fg plus to try and wipe us. How is it our fault?
    maybe they cant find people either to grp up? what should they do logg out or donate to you the rest of the day because u dont want to run less than 8 ? also its a pain to grp up with people which either cant play their class and then they leave after 1 wipe, then you also have to go teamspeak to coordinate you dont really need that if you have a good smallman, I for example cant stand TS/Vent I am getting headache from that

    also smallman is a lot more fun to play less people to heal/demezz and less stuff you need to pay attention to, I mean I usually tried to fill up the grp if there is a fg out but thats rarely possible
    Last edited by Vaako; 03-30-2017 at 04:56 AM.
    Adorable Fluffball strikes again

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    evilstuntmuffin Vaako's Avatar
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    Quote Originally Posted by Hulkamania View Post
    Quote Originally Posted by Vaako View Post
    Quote Originally Posted by Dyn-Nothgrim View Post

    Because we have 8 or more people that like to run together. But when we and apparently no one else on the server could field a full group that pretty bad state for my play time.
    reasons like "because we want to play together" is the reason why rvr pop is so bad fgs hunting solos/smallmans because they also like to run together and they dont want to smallman they want easy rps then if they still continue to run 8 without the action for it, end of story is action is dwindling even more then because those which arent afraid to run smallman/solo are tired of donating the few hours they can play
    I can assure you the cycle of zergs > 8man > smallman > solo isn't killing DAoC that aspect has been the same since the advent of DAoC. Smaller fish feed the big fish etc.

    Competitive PvP-centric mmos have always had a more harsh player base compared to their PvE-centric counterparts, but that isn't the reason for the decline imo.

    Coming from a pure solo player my play-style/smallman is alive & well atm because the population is so low many who prefer competitive 8v8 in the US time zones don't have the numbers to fill as Dyn-Nothgrim stated.

    From my personal experience the more skilled 8s will always give you pass if they know you're a solo/smallman player who won't add the 8v8s they covet. It's the trashy guilds/region pug 8s that are an issue for people like me. Even though they see me day after day solo & not adding they don't give a $#@! because all they want is the rp.

    To expand on my point above from my experience "more skilled" 8s will also log off after a certain amount of time if they can't find other 8s to fight. Again it's the trashy guild/region 8s who will roam endlessly killing solo/smallmans for the rp. Those type of players don't care about a challenge they are only there to boost RR gaining RPs in whatever way possible.

    The decline of DAoC over the past year has been a culmination of factors from unpopular patches, Uthgurd, & pve instances that lasted far to long which rewarded valuable templates items that can't be acquired outside of a specific 6 week window.

    I'm a firm believer that if Broadsword wouldn't have "shaken things up" as they put it last year & focused more on fixing existing issues with class balance/UI/bugs etc. DAoC would still have a healthy population for all time zones & play styles. Broadsword can claim success of the new patches all they want Simon's charts & just playing on a daily basis show that DAoC is clearly on a decline never seen before. I truly hope they can turn things around, but I'm not optimistic at this point...

    Wow that turned out to be a long rant I apologize.
    yeah well I was talking about those trashy 8man which dont mind running down lesser numbers the whole day, I am not talking about people which actually look for 8vs8 fights
    Adorable Fluffball strikes again

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    Dont worry folks.. the Dragon campaign gonna save it all !
    Saxona ~ It's not a crime if the people you rob and assault don't press charges
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    Namnamjr

  44. #44
    random zombie_apocalypse's Avatar
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    Quote Originally Posted by Simon View Post
    On the other end, Vampiirs have suffered far more than any other class.
    are you serious? vamps? come on.

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    Quote Originally Posted by zombie_apocalypse View Post
    Quote Originally Posted by Simon View Post
    On the other end, Vampiirs have suffered far more than any other class.
    are you serious? vamps? come on.
    In my post it's in the context of Hibernian classes, based on the RPs earned.

    When compared across all classes across all realms, Vampiirs have still seen the biggest relative drop in RPS earned when compared to a year ago - a 67% fall.

    The only other classes that come close are Minstrels, Skalds, and Valkyries, who have seen their share of RPs in their realm drop by about 50% compared to a year ago.

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    Quote Originally Posted by Simon View Post
    Quote Originally Posted by zombie_apocalypse View Post
    Quote Originally Posted by Simon View Post
    On the other end, Vampiirs have suffered far more than any other class.
    are you serious? vamps? come on.
    In my post it's in the context of Hibernian classes, based on the RPs earned.

    When compared across all classes across all realms, Vampiirs have still seen the biggest relative drop in RPS earned when compared to a year ago - a 67% fall.

    The only other classes that come close are Minstrels, Skalds, and Valkyries, who have seen their share of RPs in their realm drop by about 50% compared to a year ago.
    minstrels and skald? so rare, good work Broadsword keep going correct way ....

  47. #47
    Newbie Simon's Avatar
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    Quote Originally Posted by Juki View Post
    Quote Originally Posted by Simon View Post
    Quote Originally Posted by zombie_apocalypse View Post
    Quote Originally Posted by Simon View Post
    On the other end, Vampiirs have suffered far more than any other class.
    are you serious? vamps? come on.
    In my post it's in the context of Hibernian classes, based on the RPs earned.

    When compared across all classes across all realms, Vampiirs have still seen the biggest relative drop in RPS earned when compared to a year ago - a 67% fall.

    The only other classes that come close are Minstrels, Skalds, and Valkyries, who have seen their share of RPs in their realm drop by about 50% compared to a year ago.
    minstrels and skald? so rare, good work Broadsword keep going correct way ....
    Well, although they both had a big drop, they mostly came from high places. Minstrels fell from #2 on Albion but are still well above median average - 6/15 (coming after Necromancers, Clerics, Infiltrators, Scouts, and Sorcerers). Skalds dropped a bit harder, falling from 2/14 to 9/14, but still not the worse by any measure. Valkyries are now the worst performing class on Mid (followed closely by Warlock) in terms of RPs earned.

    Which reminds me, my Midgard graph omitted Warriors, for whom not much changed. Pasted graph including them below.


  48. #48
    Keep Calm and Ramble On Zephead205's Avatar
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    As always I really appreciate these in-depth breakdowns keep them coming .

    On a side note if I was you I wouldn't respond to half of the plebs who post here. They can't comprehend the data much less offer a valid opinion on the topic.
    "You will suffer through one of two things in life, either the pain of discipline or the pain of disappointment" ~ Nick Saban RTR
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  49. #49
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    Quote Originally Posted by Zephead205 View Post
    As always I really appreciate these in-depth breakdowns keep them coming .

    On a side note if I was you I wouldn't respond to half of the plebs who post here. They can't comprehend the data much less offer a valid opinion on the topic.
    No problem and I honesty don't mind (trying) to explain the data to people. It's no good if folks don't understand it.

  50. #50
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    You forgot one very important statistic...

    100% of Maulers have quit the game in protest because they are ignored by Broadsword. Take that, Broadsword!

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