Spark: Over A Barrel August 2012 on mlpg.co/q/ GM: MoronSonOfBoron Share: http://goo.gl/ZzHlj Inaugural/test campaign of the Spark RPG system. Modifications from standard rules as written:
The party is on a train ride to Appleloosa, escorting Cherry Jubilee and a shipment of cherry trees to be transplanted to the relatively new settlement. Along the way, they run into a spot of trouble with the native buffalo tribe... PLAYER CHARACTERS Casting Light, unicorn stallion — Player: BDN Cutie Mark: dispersing prism (understanding the unknown) Score: K2 G4 H5 Lo3 La6 → Balance: K5 G1 H7 Lo4 La4 Studious: Spends a lot of time analyzing and understand things. Verbose: Uses more complex language than necessary, but gives precise information. Unfit: Has noticeably less stamina than other ponies. Librarian 1, Physics 2, Tinkering 3 Powers Drizzle, pegasus mare — Player: Groves Cutie Mark: umbrella (weather) Score: K3 G2 H4 Lo6 La5 → Balance: K2 G(1) H3 Lo8 La7 Adventurous: Very curious, wants to see new places and things. Claustrophobic: Hates being in small confined spaces, prefers the wide open skies. Nimble: Agile and quick on her hooves, slightly smaller in size. Martial Arts 1, Skilled Flier 3, Weather Control 2 Powers Lyrica, pegasus mare — Player: Sol Cutie Mark: fan of instruments (musician) Score: K4 G2 H3 Lo6 La5 → Balance: K3 G1 H1 Lo7 La8 Musician: Life's full of music! Music that just begs to be let free and listened to! Traveller: I was totin' my pack along the dusty Winnemucca road~ Quick Thinker: Plan? What plan? Just fake it! Communicator 1, Musician 3, Tinkering 2 Powers Nurse Care, earth mare — Player: Nopony Cutie Mark: first aid kit (treating injuries) Score: K6 G5 H3 Lo2 La4 → Balance: K8 G7 H2 Lo(1) La3 Chubby: Those extra treats munched after eight didn't do any good for keeping in shape. Pacifist: Prefers peaceful resolution, refrains from conflict. Sweet-tooth: Never refuses an offer of sugary food or drink. Communicator 2, Cooking 1, Nursing 3 Powers Quill, unicorn stallion — Player: Campfire Cutie Mark: Oxford cap (teaching) Score: K3 G4 H6 Lo5 La2 → Balance: K1 G5 H7 Lo7 La1 City Slicker: Gets along with other cityfolk. Thoughtful: He takes time when making decisions. Old: Age brings wisdom at the cost of a youthful body. Librarian 2, Orator 1, Xenology 3 Powers Strawberry Seed, earth mare — Player: Dawn Cutie Mark: two strawberries (farming) Score: K3 G4 H6 Lo2 La5 → Balance: K6 G2 H7 Lo4 La1 Accent: Speaks with an accent from Dodge City Hard-working: More stamina. Hot-headed: Quick to anger. Animal Care 1, Gardening 3, Martial Arts 2 Powers |