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  1. #3791
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,149
    Character
    Astral Moonlight
    World
    Moogle
    Main Class
    Fisher Lv 46
    Quote Originally Posted by Jinko View Post
    Always looking at the bright side I see, I duno how you do it.

    I agree that we won't know for sure until alpha/beta to see what changes the UI and servers have on both gameplay and menu speed, Yoshi-p said in a JP post not so long ago that the reason why we can't bulk sell or sell in a queue is because the current client/server relationship doesn't allow for more than one instruction at a time.

    I am under the assumption that because he spoke about such that he is aware of the limitation and intends to fix it also.
    We are rebuilding everything along with the effect engine.
    People seem to miss an important line sometimes :P.
    (4)
    Want to know about Ishgard and See their High Houses?
    http://forum.square-enix.com/ffxiv/t...nsion-name-%29


  2. #3792
    Player
    Loki_Jortunn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    83
    Character
    Loki Jortunn
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    The current engine design requires everything to be double checked by the server, this was designed to stop things like item duping, speed hacks etc... the downside is this back and forth communication to see if each action is possible caused the player lag. The reason for a new engine is probably because they realised that the current one couldn't do what they had planned (this throws more fuel on the conspiracy theory that it was developed outside SE) so now they are doing a new engine designed for ffxiv.

    Back and topic Great translation Reinhart that was a huge interview!
    (3)

  3. #3793
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Thought I'd drop this here. Looks like blue mage isn't in the cards for now
    (0)

  4. #3794
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Thanks Rein!!!! You're definitely getting better at translating! Good job!



    Quote Originally Posted by viion View Post
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    I'm pretty certain that the lag problems will be allieviated. In a different issue Yoshi hinted at the possibility of localized servers in another interview. Also, I vaguely recall reading that someone is running a fiber optic line underneath the north polar ice caps specifically to decrease latency between Europe and Japan.


    Anyways...
    Was there a second set of screenshots released for E3? I saw the pictures that were released on day one of E3, but people seem to mention screenshots I haven't seen.
    -Edit: figured it out
    (2)
    Last edited by Alzelia; 06-14-2012 at 01:21 AM.

  5. #3795
    Player

    Join Date
    Feb 2012
    Posts
    147
    Quote Originally Posted by bobbygunz View Post
    You could say that, but there are times when you could also question just how in touch he is with MMO players. At one point he says that it's a FF game first and foremost, or at least he seemed to prioritise the fact that it's a FF game, which is another way of ignoring the market in favour of their own ideology. Shouldn't an MMO be a MMO first and an FF second? It's like saying the gameplay is secondary.

    Perhaps all he was saying was that if it's bearing the FF name, so it obviously needs to do the FF series justice. But still, just the way he said it came off as strange. I don't think you would hear such things from many other esteemed producers of MMOs. Micromanaging how "FF" the game is seems like something that's not even worth mentioning. Obviously it's a factor, but there are more pressing concerns, conceptually, for an MMO than that. And if he sees fit to mention this, then that doesn't bode well for what's going on in his head as far as deign concepts go.

    I have read developer blogs for a long time, and they seem to focus more on the ideas and concepts behind the MMO and relate that to the MMO demographic and how their game will succeed. In another interview, Yoshi mentioned briefly the rapid consumption of content in SWTOR and other MMOs and how it led to those failing, but he really gave no indication as to how FFXIV will address and solve this same issue (beyond saying that FFXIV will release with a huge amount of content, just like SWTOR did...).

    Sure he's competent, but I think you guys are just too familiar with being abused by Tanaka. As an example, developers such as Jake Song (from ArcheAge), and also the GW2 devs, are people who seem more intellectual than Yoshi in their interviews, and seem to address the current issues facing the MMO market more clearly and with a better plan than simply: "more FF, less lag, more quest hubs". No offence to Yoshi or anything, just some constructive feedback.
    Yoshi understands that this HAS to be a FFMMO, if they focused on MMO first then we might get another WoW clone like AION/RIFT/SWTOR. FF is a little different seeing as how they have 25+yrs of "canon" they have to follow and I'm glad he is making that a priority. Lets see when TES:O is released how many people complain and leave because it isn't really a TES game and more of a WoW clone with TES elements.

  6. #3796
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 06/13/12 No blue magic/mage planned currently

    Quote Originally Posted by Sav View Post
    Thought I'd drop this here. Looks like blue mage isn't in the cards for now
    Yep for now possible few years later but only YoshiP and few would know lol.

    This was posted in Enemy Skill thread on the JP side regarding how Kouga want's actions specifically for mobs and some players can use and which Blue Mage can learn.

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    Quote Originally Posted by Kouga View Post
    基本的に敵だけが使う(そして青魔法として修得できる)アクションも欲しいです。
    I would like monsters to use mob specific actions (which you can learn and Blue Magic spell)
    現在モンスターだけが使用し今も、今までもプレイヤーが使えないアクションは、新生版でもモンスターだけが使えるアクションとして使用していきます。なお、青魔法自体の実装は、残念ながら現在のところ考えていません。
    For actions which current monsters already use and which the players can't use will be carried over to 2.0 and only monsters will be using them. Sorry but we don't have any plans for Blue Magic Spells at this time.
    (5)

  7. #3797
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 06/13/12 Hamlet not giving right currency for Amalja - fix in 1.22c

    I guess once you get the relic weapon quest hamlet reward for top rankers change from the seals needed to get the quest to highest beastmen currency. With this there was a bug for the Amalja currency which gave the mid currency (not the best one) Triairy confirming that this is a bug and will be fixed in 1.22c

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by pane View Post
    コボルトは青金、イクサルは黒檀と上級貨幣がでるのですがアマルジャだけ上級貨幣の黒鋼でなく中級貨幣の黒鉄がでます。このまま放置されたら黒鋼貨幣集め るのたまにでる箱からのドロップと雑魚敵からのドロップのみとなり他2種の貨幣と比べて相当きつくバランスがとれてないように感じます。もしかして単純に 設定ミスですかね?
    Kobolt and Ixali gives their highest currency but the Amalja one gives the mid range currency. If this is left like this in order for us to collect the highest currency only option is to get from the chest or drop from regular mobs. With that I think the balance compared to the other two currencies is much harder. Maybe this is just some setup mistake?
    こちらの件ですが、不具合であることを確認しており、パッチ1.22cで修正を行う予定です。
    ご報告ありがとうございました。
    Regarding this one we confirmed it's a bug and planning to have it fixed in 1.22c
    Thank you for reporting.
    (2)

  8. #3798
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by bobbygunz View Post
    Shouldn't an MMO be a MMO first and an FF second? It's like saying the gameplay is secondary.
    maybe with a new IP but I dont think so with FF, I mean look what happened at launch an MMO that barely resembled Final Fantasy, kind of reminded me of Spirits Within.
    (5)

  9. #3799
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,605
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Reinheart View Post
    I guess once you get the relic weapon quest hamlet reward for top rankers change from the seals needed to get the quest to highest beastmen currency. With this there was a bug for the Amalja currency which gave the mid currency (not the best one) Triairy confirming that this is a bug and will be fixed in 1.22c
    Quick question, wondering if I'm getting this right, but it sounds like that once you get the 3 Beastmen seals you'll no longer be able to obtain Beastmen seals and instead they'll be replaced by high lv currency?

    Is that to say that the Hamlet requirements for Relics is a one time investment and once you obtain the seals along with the soiled Provisional, you no longer have to do the Hamlet requirement for future relics if you decided to go for more then one?
    (0)

  10. #3800
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by bobbygunz View Post
    You could say that, but there are times when you could also question just how in touch he is with MMO players. At one point he says that it's a FF game first and foremost, or at least he seemed to prioritise the fact that it's a FF game, which is another way of ignoring the market in favour of their own ideology. Shouldn't an MMO be a MMO first and an FF second? It's like saying the gameplay is secondary.
    Why "should" he be in touch with the MMO players? They're fickle and there's lots of competition. Going for the FF players would be in their best interest. That's their main market, not some ideology, and as such they are focusing on it. Sure, it's harder to get the average FF player to try FF MMO instead of an average MMO player, but once/if they do they are much less likely to leave and are easier to please.

    Other producers of MMO's don't say such things because they don't have the luxury of popular IP that SE does (Blizzard and Bioware excluded).
    (3)

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