Stella Evanescit (3.5e Epic Spell)

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Author: Hanmerhead (talk)
Date Created: 12/6/14
Status: It should be ready for use.
Editing: Clarity edits only please
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Stella Evanescit
Transmutation
Spellcraft DC: 4,055
Components: A model of the solar system worth 2,250,00 gp
Casting time: 2 weeks
Range: Between 40 million miles and 1 billion miles
Target: One Celestial Body.
Saving Throw: None
Spell Resistance: No
To Develop: 730 days, 36,495,000 gp, 1,459,800 xp. Seeds: Transform (DC 21), Energy - Weather (DC 25), Destroy (DC 29). Factors: Increase scale of range into astronomical levels {5 ft increment to 1 million mi increment} (ad hoc +1,250 DC), increase range of spell to 1 billion miles (ad hoc +14 DC), add 180d6 damage (+360 DC), energy seed creates unlivable heat (ad hoc +100 DC), transform seed grants target an extraordinary ability (ad hoc +60 DC), transform seed treats objects as small as a tenth of a nanometer across as targetable (as hoc +1,000 DC), transform seed treats objects within a nanometer of one another as the same object (ad hoc +1,500 DC), ignore spell resistance (ad hoc +35 DC), disallow saving throw (ad hoc +175 DC). Mitigating factors: minimum casting distance requires target be at least 40 million miles away (ad hoc -250 DC) (-2 DC), Increase casting time to 14 days (-44 DC), focus worth 2,250,000 gp (ad hoc -180 DC).

It is said that he was a god.

If he was, and held such outright power that only the divine could draw parallel to him, I say only one thing: he did not deserve such.

Yes, I will concede, his acts were mighty and without peer, he was master of metal, stone, air, and ether, he raised skies higher and felled even the mightiest. However, while he might have been and done these things, towards what end did he use this power? What prices did he pay to achieve such a lofty status?

I will tell you. This creature, this Mage in Green, walked a path of slaughter. Upon his own world, he bore down upon armies and ended millions of lives without concern for the reasons they fought. He utterly destroyed demons, angels, and leaders of nations purely so he might use their souls to strengthen himself. His was stolen power! His was cruel power!

I hold experience of this man myself. There was once a world, a star in the night sky to your kind, I would assume, but none of you would ever have seen it, too many years ago. But me? I recall it clearly. I recall the ground beneath my feet boiling. I remember the sky above my head turning to flame. The screams of a thousand men, women, and children haunt my dreams. This was an entire world - my world - with it's endless and proud history. He destroyed it and killed my entire race. Are you to tell me that I should bow to such a beast and call it "god"?

Never will I do this. I spit at the sound of his name and would slit his throat had I the chance. A god? Nay, this was little more than an animal, an animal with power that did not fit to his savage appetite.

In the world of elder spells, of magic spells beyond even the most powerful of archmagi, you don't often see destruction spells. This is because destruction is a simple matter, and even the most magnificent incantations of destruction are still within the means of your "average" epic spellcaster to research and cast.

There is only one spell of outright destruction which is truly worthy of the title "elder spell". Only one which is unattainably difficult to understand or research. The first of two spells created by the magi known as "the Mage in Green": Stella Evanescit.

The Mage in Green is believed to be the only spellcaster who was ever capable of casting either of the spells he created, and indeed, he is the only one to ever being recorded as casting either one. Rarely, transcripts of these can still be found as collectors items in the vaults of truly powerful magic users, despite the fact that, even to these powerful magic users, the transcripts read like gibberish. In fact, even those who have created or cast elder spells of their own would falter in the face of trying to comprehend Stella Evanescit.

According to historical texts, research of Stella Evanescit requires testing equipment and research equipment with a total price of thirty six million, four hundred and ninety-five thousand gold pieces, or 365 English tons of gold (one ton for every day of the year). Supposing you have access to a facility stocked with the required equipment, the researcher would take seven hundred and thirty days, or two straight years (not accounting for leap years), of day-in and day-out research in order to uncover the inner workings of this spell, which drains the researcher by one million, four hundred and fifty nine thousand, eight hundred experience points, which would bring a level 1 character almost the entire way to level 55. As if this were not enough, they must also prove themselves to have the utmost skill in crafting magic by succeeding on a DC 4,055 Spellcraft check.

The casting of the spell itself requires, first, an exact, to-scale model of the solar system in which the spell is being cast, accurate down to mountain ridges on the particular planets and asteroids moving around the star or stars. A model such as this generally costs two million, two hundred and fifty thousand gold pieces. During the casting of the spell, the caster spends two weeks focusing their magic on one celestial body represented in this model. So long as that representation remains within one billion miles of the model and no closer than 40 million miles, then, at the close of the two weeks, the spell is enacted.

At the end of this fourteen day casting time, the representation of the celestial body in the model turns to dust, soon to be followed by it's life-sized companion.

This planet, asteroid, or star in question turns red as the magic begins to take hold. The atmosphere suddenly become thick with orange auroras, red dust, and yellow flames, while any surface it may have begins to melt and liquids vaporize. Within two hours, there is no place left on the planet which could sustain life that the original object would have been able to sustain. Creatures might still be alive, but the planet is forever damaged beyond their ability to live on it.

Within five hours, the atmosphere and terrain is literally flaming (or erupting in continual solar flares in the case of a star). Any creature that has not yet fled the object takes 1d6 fire damage each round they remain on it thereafter, with no save.

Within nine hours, the surface is molten. Anything not yet having fled to another plane or another planet must fight against being submerged in lava each round.

After ten hours, the object seems to tremble for a moment, before coming apart into a rapidly expanding cloud of dust which soon fills up a spherical space about ten times the diameter of the original object. Anything still living on the planet self-detonates at this moment, with no save, and those caught in that cloud of dust as it expands take 200d6 damage, with no save (average of 700 damage, if you lack 200 six sided dice).

The dust, while thin and disperse, remains incredibly hot for ten hours still, and anything within two miles of even a single speck of this dust for those ten hours take 1d6 fire damage each round, with no save.

What literally happens in the spell is that the caster polymorphs an entire planet into an exact copy of itself, except now with the extraordinary ability to self-destruct in the above spectacular way and a mind filled with nothing but the desire to self-destruct. It takes 10 hours to build up, and then: "boom". Individual creatures on the object experience this as an individual cell might experience a person being blown up, but since they are part of the planet, they blow up regardless of if they want to or not. If an individual leaves the planet, they no longer explode at the time of the self-destruct, however.

Stella Evanescit can affect an object of any size, even theoretically being able to take out an entire plane with a listed size of "infinite", such as the Elemental Plane of Earth.

Focus: A model of the solar system worth 2,250,00 gp



Back to Main Page3.5e HomebrewClass Ability ComponentsEpic Spells, Seeds, and Powers

AuthorHanmerhead +
Identifier3.5e Epic Spell +
RatingUnrated +
SchoolTransmutation +
Spellcraft DC4,055 +
TitleStella Evanescit +