Its creative making the other two black market items if you ask me, i like that a lot.
Its creative making the other two black market items if you ask me, i like that a lot.
Regarding food effect popup info added in 1.21
こんばんは。
Good evening,
こちらについてはパッチ1.21での実装はできなかったのですが、パッチ1.22にて実装を予定しています。現在、鞄アイコンクリックでアイテムにカーソルをあてることで
効果がPOPして表示されるようになりました。素直に嬉しいです。
ただ、使用後、頭上にある食事アイコンにカーソルをあてても
同様の表示が欲しいです。
Currently you can check the item effect info through popup and really happy about it, however, after using the item when you hover over the food icon in the status bar it doesn't show anything. Would like it to show the info in there as well.
しばらく不便な状況にはなりますが、お待ちいただければ幸いです。
For this one we couldn't release for 1.21 but we're planning to release in 1.22. It will be inconvenient for some time but would appreciate if you could wait till then.
フィードバックありがとうございました。
Thanks for the feedback.
Regarding receiving teleport from others in PT
こんばんは。
Good evening,
こちらについては、いつ実装できるか現時点でお約束はできないのですが、デジョンと同じにテレポ受けて残っていた時、受けたときは目的地表示でますが、しばらくしての実行するときにも実行前に目的地確認表示でたら便利かなと
Like warp when you receive teleport it displays the destination but after some time when you try to use it it wont show the destination so I think would be better where it displays that info when you try to use as well.
コストの見積もりを行いながら、実装に向け検討します。
For this one, can't promise when we can release this at current state but once we look into the cost we will look into implementation.
また進展がありましたら、お知らせいたします。
If there is any update will let you know.
Reinheart I think they added this to Cutter's Loot just for you :O
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
o.o
*faints*
Got two, it's on the coffer right after the ant boss.
Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
This one is regarding main story line; players said in the thread it's too hard to understand if the story is being told from present or the past and Foxclon responded to that thread.
こんにちは。
Hello,
クエスト進行中に、今が過去なのか現在なのか、そして今どこにいるのかなど、
演出上それらの情報が分かりにくいことは開発チームでも認識しています。
Dev team also acknowledges that when progressing through the quests it's hard to tell where you're at; if it's the present, or if it's the past.
こちらについては新生に向けて、より分かりやすくなるよう、
クエスト全体の見直し、および調整を行う予定です。
For this one aiming for 2.0 we are planning to make adjustments to entire quest and make it easier to understand.
他にも気になることなどあれば、またフィードバックをお願いします
If there are any other concerns please leave a feedback。
Usually if the NPC says "Hmmm now where am I?" Or "What were we talking about?"
What you just saw was a flashback.
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