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In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. Wikipedia
Displacement is the straight line distance in a particular direction. If you go around in a circle and back to where you started, you traveled a distance equal ...
Displacement (geometry), is the difference between the final and initial position of a point trajectory (for instance, the center of mass of a moving object).
In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing ...
Jun 20, 2023 · Displacement (for Cycles anyway) is tessellated to a regular mesh at render startup, so the resulting object loaded into the renderer is the ...