UGLYMRJ Posted September 20, 2012 Share Posted September 20, 2012 I'm just curious as to the changes to classes and how well or poorly they're playing. The sorcs have been very vocal on forums and most like the changes on the PTS but I have yet to see anything from the other classes. Would love to hear some feedback on the other changes. Link to comment Share on other sites More sharing options...
Digimanbyte_ID Posted September 20, 2012 Share Posted September 20, 2012 Mercs and commandos are feeling butt hurt for some reason. Some vocal about their hard stun cryo-grenade being the only reason they survive in PvP. Other then that just plain fuming why are other classes left in the cold. Link to comment Share on other sites More sharing options...
FourTwent Posted September 20, 2012 Share Posted September 20, 2012 good luck getting honest feedback lol. but maybe you can wade through the QQ and see what they're legitimately concerned about Link to comment Share on other sites More sharing options...
cycao Posted September 20, 2012 Share Posted September 20, 2012 good luck getting honest feedback lol. but maybe you can wade through the QQ and see what they're legitimately concerned about Yeah people tend to be pretty biased towards the class(s) they play...crazy I know. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted September 20, 2012 Author Share Posted September 20, 2012 (edited) good luck getting honest feedback lol. but maybe you can wade through the QQ and see what they're legitimately concerned about I saw that... I went to the PTS forums and I pretty much read most of it as this... "RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!!' and "WTH overload animation" That was the extent of the feedback over there. Yeah people tend to be pretty biased towards the class(s) they play...crazy I know. WHAT? I don't believe it... not THIS community?!?!?! Edited September 20, 2012 by UGLYMRJ Link to comment Share on other sites More sharing options...
cycao Posted September 20, 2012 Share Posted September 20, 2012 I don't believe it... not THIS community?!?!?! I know right? I would not have guessed it, but after months and months of careful observations that is my hypothesis. Link to comment Share on other sites More sharing options...
TheronFett Posted September 20, 2012 Share Posted September 20, 2012 Mercs and commandos are feeling butt hurt for some reason. Some vocal about their hard stun cryo-grenade being the only reason they survive in PvP. Merc/Commando is a ranged class, and their only stun is being nerfed to 10m (to match PT/Vanguard), when all of their other abilities are 30m. Merc/Commando doesn't have many options to keep melee at bay, and this nerf is not going to help them any. They have a very valid complaint. It's a completely unnecessary nerf. Link to comment Share on other sites More sharing options...
Apaolo Posted September 20, 2012 Share Posted September 20, 2012 Merc/Commando is a ranged class, and their only stun is being nerfed to 10m (to match PT/Vanguard), when all of their other abilities are 30m. Merc/Commando doesn't have many options to keep melee at bay, and this nerf is not going to help them any. They have a very valid complaint. It's a completely unnecessary nerf. I agree with this. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted September 20, 2012 Author Share Posted September 20, 2012 Merc/Commando is a ranged class, and their only stun is being nerfed to 10m (to match PT/Vanguard), when all of their other abilities are 30m. Merc/Commando doesn't have many options to keep melee at bay, and this nerf is not going to help them any. They have a very valid complaint. It's a completely unnecessary nerf. Agreed as well. 30m ranged classes should all have a 30m stun. Link to comment Share on other sites More sharing options...
kcol Posted September 20, 2012 Share Posted September 20, 2012 Same can be said for Sorc/Sage. 30m ranged class that had it's stun reduced to 10m. And why do Snipers get to keep their AOE knockback? Link to comment Share on other sites More sharing options...
Daikeru Posted September 20, 2012 Share Posted September 20, 2012 Merc/Commando is a ranged class, and their only stun is being nerfed to 10m (to match PT/Vanguard), when all of their other abilities are 30m. Merc/Commando doesn't have many options to keep melee at bay, and this nerf is not going to help them any. They have a very valid complaint. It's a completely unnecessary nerf. Melee is still 4m and you have a knockback don't you? I believe this is more of a nerf to dealing with other range classes rather than melee. Link to comment Share on other sites More sharing options...
WasabiJack Posted September 20, 2012 Share Posted September 20, 2012 Same can be said for Sorc/Sage. 30m ranged class that had it's stun reduced to 10m. And why do Snipers get to keep their AOE knockback? Because they don't move??? make sense? The stun for Sorc should have been used as a get away mechanism, which really is necessary when someone is on you at close range. Stun and sprint out of rang. It was being abused at 30m to stun people in fire pits and all kinds of craziness where you don't even see the sorc. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted September 20, 2012 Author Share Posted September 20, 2012 On a positive note... at least we'll have this for Mercs to properly express how they feel about the changes. http://i58.photobucket.com/albums/g266/biguglyj/depressed_420_zps7eaad7b6.jpg Link to comment Share on other sites More sharing options...
kcol Posted September 20, 2012 Share Posted September 20, 2012 Because they don't move??? make sense? The stun for Sorc should have been used as a get away mechanism, which really is necessary when someone is on you at close range. Stun and sprint out of rang. It was being abused at 30m to stun people in fire pits and all kinds of craziness where you don't even see the sorc. OK....so just like the 1.2 patch, melee cried and the sorc/sage get screwed.....typical Link to comment Share on other sites More sharing options...
Apaolo Posted September 20, 2012 Share Posted September 20, 2012 OK....so just like the 1.2 patch, melee cried and the sorc/sage get screwed.....typical I may hijack the last part of your sig, so true lol. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted September 20, 2012 Author Share Posted September 20, 2012 I may hijack the last part of your sig, so true lol. LOL, I'm glad you pointed that out... and why the name change? Speaking of sigs I just realized who you are. Link to comment Share on other sites More sharing options...
Master_Nate Posted September 20, 2012 Share Posted September 20, 2012 I may hijack the last part of your sig, so true lol. Was wondering the name change myself but didn't wanna seem stalkerish.....BUSTED! Link to comment Share on other sites More sharing options...
UGLYMRJ Posted September 20, 2012 Author Share Posted September 20, 2012 Was wondering the name change myself but didn't wanna seem stalkerish.....BUSTED! Look out the window.... HI! Link to comment Share on other sites More sharing options...
TheronFett Posted September 20, 2012 Share Posted September 20, 2012 Melee is still 4m and you have a knockback don't you? I believe this is more of a nerf to dealing with other range classes rather than melee. No. Merc vs. ranged is easy to counter: just move out of the way. Merc vs. melee is the problem. Many use their stun as a defensive tool to prevent melee players from closing the gap (via leap or sprint). If melee is within 10m, Merc is already at a serious disadvantage because they have no real means to widen that gap again. Link to comment Share on other sites More sharing options...
Master_Nate Posted September 20, 2012 Share Posted September 20, 2012 Look out the window.... HI! Hi there.... Okay, enough hijacking of the thread, back to discussions Link to comment Share on other sites More sharing options...
Leiralei Posted September 20, 2012 Share Posted September 20, 2012 Yeah people tend to be pretty biased towards the class(s) they play...crazy I know. That's why I play every class - so I can see what the balance really is between all the ACs. Link to comment Share on other sites More sharing options...
DegreesOfFreedom Posted September 20, 2012 Share Posted September 20, 2012 (edited) That's why I play every class - so I can see what the balance really is between all the ACs. ^Pretty much this. You can't really know about the balance in the game (what is overpowered or underpowered) until you fully understand the nit and gritty of all the classes and how they affect each other. Edited September 20, 2012 by DegreesOfFreedom Link to comment Share on other sites More sharing options...
Annex Posted September 20, 2012 Share Posted September 20, 2012 ^Pretty much this. You can't really know about the balance in the game (what is overpowered or underpowered) until you fully understand the nit and gritty of all the classes and how they affect each other. at 50........... Link to comment Share on other sites More sharing options...
SyphonSith Posted September 20, 2012 Share Posted September 20, 2012 OK....so just like the 1.2 patch, melee cried and the sorc/sage get screwed.....typical Funny, Sorcs were not the only one that got these changes, yet they are the only ones crying about it. How bout the fact that my 30m stun was my only 30m ability. Link to comment Share on other sites More sharing options...
vimm Posted September 20, 2012 Share Posted September 20, 2012 That's why I play every class - so I can see what the balance really is between all the ACs. And because it's fun ^_^' Link to comment Share on other sites More sharing options...
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