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  1. #5791
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Reinheart View Post
    Just for those interested, a while back Soken put up an image with signatures from all the JP voice actors in XIV.

    I listed some of the names I got off from JP posters but Gelehrte Crest was able to list them down with their sample voices from youtube. Pretty cool stuff
    (I know it's old stuff but thought some may like it.)

    http://lodestone.finalfantasyxiv.com...entry?e=416450

    Just click on the youtube links to listen to the voices and you might recognize some of them from anime and other games.
    Too bad that is for japanese version because sadly for me I won't get the chance to listen to japanese but english... unless they add the option to change the audio language at will, which I really doubt... Because japanese audio is way better than english in my opinion. How they get into character and how they express is of another league. Or in other words, original is always the best. Like how disney, pixar, dreamworks movies are english by default they are very good and I am portuguese and I hate to watch dubbed in portuguese even if their work is very well made.

    So yeah, I can keep dreaming forever until I see an Final Fantasy having the dual audio. They provide subtitles so they could add audio language of original too, but don't do that.
    (0)

  2. #5792
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,149
    Character
    Astral Moonlight
    World
    Moogle
    Main Class
    Fisher Lv 46
    I be good with Japanese Voices w/ Subtitles =). But that all depends on how good the English Voice actors are as well :P.
    (0)
    Want to know about Ishgard and See their High Houses?
    http://forum.square-enix.com/ffxiv/t...nsion-name-%29


  3. #5793
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Shiki_Lockhart View Post
    Too bad that is for japanese version because sadly for me I won't get the chance to listen to japanese but english... unless they add the option to change the audio language at will, which I really doubt... Because japanese audio is way better than english in my opinion. How they get into character and how they express is of another league. Or in other words, original is always the best. Like how disney, pixar, dreamworks movies are english by default they are very good and I am portuguese and I hate to watch dubbed in portuguese even if their work is very well made.

    So yeah, I can keep dreaming forever until I see an Final Fantasy having the dual audio. They provide subtitles so they could add audio language of original too, but don't do that.
    I think I remember hearing there was an option to have japanese audio in 1.0?
    (5)

  4. #5794
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shiki_Lockhart View Post
    Too bad that is for japanese version because sadly for me I won't get the chance to listen to japanese but english... unless they add the option to change the audio language at will, which I really doubt... Because japanese audio is way better than english in my opinion. How they get into character and how they express is of another league. Or in other words, original is always the best. Like how disney, pixar, dreamworks movies are english by default they are very good and I am portuguese and I hate to watch dubbed in portuguese even if their work is very well made.

    So yeah, I can keep dreaming forever until I see an Final Fantasy having the dual audio. They provide subtitles so they could add audio language of original too, but don't do that.
    You can pick the voice over you want for me it's up too how good the NA are vs JP

    Quote Originally Posted by Starlord View Post
    I be good with Japanese Voices w/ Subtitles =). But that all depends on how good the English Voice actors are as well :P.
    ya same here if the JP one are better i may switch over to them but it's really up too if i want to read everytime a CS happen vs just enjoying the CS and hearing it in english.
    (2)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  5. #5795
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Starlord View Post
    I be good with Japanese Voices w/ Subtitles =). But that all depends on how good the English Voice actors are as well :P.
    Just to spite you all...German with english subtitles.
    (4)

  6. #5796
    Player
    Stephen's Avatar
    Join Date
    May 2011
    Location
    Ul'dah / Bastok
    Posts
    133
    Character
    Misa Gasai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arkine View Post


    Oh damn.
    Stole my idea mofo x)
    (0)

  7. #5797
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    Ahh I need to find that then :|

    Or better I wasted all my 1.0 listening in english damn >_< I hope in ARR when I can go check the videos the 1.0 be there still (I think they will) and then rewatch all
    (0)
    Last edited by Shiki_Lockhart; 02-04-2013 at 08:03 AM.

  8. #5798
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 02/04/13 Q/A Call/Buff effects/WS UI

    Going to do translations quick today, got lots of work today in RL sorry.


    Some QA posted on JP thread talking about making the buff effect warning/notice stand out more before it wears out.
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by KanaTan View Post
    代表的な例としては、FF11にあった「call」が使えない事があげられます。
    理想的にはログに対応して、指定した条件で、指定した効果音がなるようにするといいです。
    指定条件としては、最低でも開始時と終了時は選べるほうがいいです。
    (Talking about now being able to use call like in FF11)
    少し話題から脱線してしまいますが、Callのお話がでたため...
    マクロを利用して他のプレイヤーにも聞こえる効果音を鳴らす機能は、
    現時点では実装する予定はありません。
    その理由としては、効果音を鳴らさなくてもプレイヤーの皆さんが
    円滑にプレイができるように心がけながら設計や調整を行っているためです。
    ...とは言うものの、プレイヤーの皆さんが
    我々の想像を超えた遊び方を見つけられることは十分に考えられます
    そのため、新生版を実際にプレイしていただき、
    他のプレイヤーに向けて音を鳴らす機能が欲しい!ということがもしありましたら、
    その際は実装を検討したいと思いますので、フィードバックをお待ちいたします。
    Bit off topic (from thread) but since there was some talk regarding Call feature...
    Currently we have no plans to produce sounds via macro to play sound other players can hear. Reason for this is that we have structured and made adjustments to the system where everyone can play without making sound effects (like call)... however we understand players have ways to use this beyond our imagination
    Therefor, in ARR please try it out first and if you still want this feature please leave a feedback and we'll try to look into this for implementation.




    Quote Originally Posted by Pie View Post
    バフ効果を画面中央にもっていけばいいだけだと思いますが・・・
    I think the buff effects just need to be brought into center of screen
    HUDレイアウトモードを利用することで、バフ効果を含め、様々なUIを移動させることができます。
    なお、βテスト版ではバフ効果は自キャラクターのパラメータに付属している状態ですが、
    将来的にはキャラクターのパラメータとバフ効果は分離させる予定です。
    By using the HUD layout mode, you will be able to move different types of UI including the buff effects. During Beta test the buff effect is linked together with own character parameters but later on we're planning to separate this so you'll have character parameters and buff effects separate.

    Quote Originally Posted by hayaty View Post
    できたら条件を満たした際に、ファランクスとかのWSアイコンが発動時間内で軽くピカピカしてくれると非常にありがたいです。
    ログを見たり、PCの仕草を見ればいいとは思うのですが、ガード成功後何秒間WS発動時間があるのかもわかりにくいです。
    Would be nice if you meet the conditions to have the WS icons such as Phalanx to flash when it's possible to be used.
    I understand looking at the log or PC's motion but it's hard to tell how many seconds I have after successfull guard to use the WS.
    使用するために条件が存在するウェポンスキル等は、
    条件が満たされた際に専用のUIを表示させ、より分かりやすくするように検討しています。
    We are looking into making it easier to view by displaying individual UI for those weapon skills requiring some conditions to use.
    (24)

  9. #5799
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 02/04/13 - QA User Interface

    Some QA posted on User Interface thread.
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by Nietzsche View Post
    デザインでいうと、字が小さいですね。これについては以前から多数要望があります。
    The font size is bitt too small. For this one there were several requests in the past as well.
    新生版では、ログのコンフィグ設定からフォントのサイズを変更することができます。
    なお、サイズに関しては「大」「中」「小」などではなく、数値で指定する方法を予定しています。
    In ARR you would be able to change the font size via config.
    As for the size we are planning to make it where you can assign a number (font-size number) instead of 'large', 'medium', 'small' type of options.

    Quote Originally Posted by TRIGUN;146766;
    ・アクションパレットの常時同時表示
    3列同時に常時表示させておくとマウスクリックでいろいろ使いやすいので。
    解像度によってはジャマになるので、表示させる数を任意に選べるようにしておき、
    横に30個並べたり配置方法も自由に変更可能にする。
    Always displaying action pallet.
    Would be nice if you can keep displaying 3 rows of action pallets.
    For some resolutions it will ge tin the way so would be nice if it's an option where you can choose how many rows to display and be able to place them vertically as well.
    アクションバーを常時表示させることや、
    複数個のアクションバーを同時に表示させることが可能になる予定です。
    We are planning to make it possible to have action bar always displayed as well as have multiple action bars displayed at same time.

    Quote Originally Posted by Aqua View Post
    ・PT勧誘が飛んできた
    ・トレードが飛んできた
    ・リンクシェル勧誘が飛んできた
    この時に効果音つけられませんか?
    Can you add sound effect when you receive such requests?
    - You got a party invite.
    - You got trade request
    - You got invited to linkshell
    上記のようなアクションを受けた場合は、効果音が鳴る予定です。
    なお、現行版と同様にTellを受けた際にも効果音が鳴りますが、
    新生版ではTellの効果音をコンフィグから変更できるように検討しています。
    We are planning to play a sound effect for above type of actions.
    Also just like current version when you receive a /tell it will also play a sound effect but in ARR we are looking into being able to change the sound effect via config.
    (17)

  10. 02-05-2013 06:56 PM

  11. #5800
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 02/05/13 Beta test server name will be announced in advance.

    Beta Server/World name will be announced in beta test forums.
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by lucia View Post
    β1の開始鯖名一覧が決まったら、ポロリしてもらえると嬉しいです!
    ロードストーンあたりで「私はどこそこ行く!」的な話題で盛り上がれそうですしねー。
    Would be happy if you can give out the list of server names for Beta phase 1!
    Would be fun to talk on Lodestone which servers we're going to.
    βテストフェーズ2までは守秘義務があるため、
    Lodestone等で盛り上がるのはちょっと難しいかもしれませんが、
    βテストフォーラムでは事前にワールド名を告知する予定です。
    そのため、βテスターの方限定のお話にはなってしまいますが、
    ぜひβテストフォーラムで他の参加者の方と盛り上がっていただければと思います
    There will be NDA enforeced up to Beta test phase 2 so talking about it in Lodestone would be hard but we are planning to announce the world names in advance in the Beta test forums.
    For that reason, this would be specifically for those participating in Beta test, but you guys can talk about it with other participants in the Beta test forums
    (18)

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